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o3de/Gems/Microphone/Code/Source/MicrophoneSystemComponent.h

74 lines
2.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <MicrophoneBus.h>
namespace Audio
{
////////////////////////////////////////////////////////////////////////////
class MicrophoneSystemComponent
: public AZ::Component
, protected MicrophoneRequestBus::Handler
{
public:
AZ_COMPONENT(MicrophoneSystemComponent, "{99982335-B44A-48A9-BBE5-851B4B3BB5E3}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
MicrophoneSystemComponent();
~MicrophoneSystemComponent() override;
protected:
////////////////////////////////////////////////////////////////////////
// AZ::Component interface implementation
void Init() override;
void Activate() override;
void Deactivate() override;
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// MicrophoneRequestBus interface implementation
bool InitializeDevice() override;
void ShutdownDevice() override;
bool StartSession() override;
void EndSession() override;
bool IsCapturing() override;
SAudioInputConfig GetFormatConfig() const override;
AZStd::size_t GetData(void** outputData, AZStd::size_t numFrames, const SAudioInputConfig& targetConfig, bool shouldDeinterleave) override;
////////////////////////////////////////////////////////////////////////
public:
class Implementation : public MicrophoneRequestBus::Handler
{
public:
AZ_CLASS_ALLOCATOR(Implementation, AZ::SystemAllocator, 0);
static Implementation* Create();
};
private:
Implementation* m_impl = nullptr;
bool m_initialized = false;
};
} // namespace Audio