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62 lines
2.5 KiB
C++
62 lines
2.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <Atom/RPI.Public/RenderPipeline.h>
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#include <Atom/RPI.Public/RPISystemInterface.h>
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#include <Atom/RPI.Public/Scene.h>
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#include <AzFramework/Scene/Scene.h>
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#include <AzFramework/Scene/SceneSystemInterface.h>
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#include <Thumbnails/Rendering/ThumbnailRendererContext.h>
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#include <Thumbnails/Rendering/ThumbnailRendererData.h>
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#include <Thumbnails/Rendering/ThumbnailRendererSteps/ReleaseResourcesStep.h>
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namespace AZ
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{
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namespace LyIntegration
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{
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namespace Thumbnails
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{
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ReleaseResourcesStep::ReleaseResourcesStep(ThumbnailRendererContext* context)
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: ThumbnailRendererStep(context)
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{
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}
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void ReleaseResourcesStep::Start()
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{
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auto data = m_context->GetData();
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data->m_defaultMaterialAsset.Release();
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data->m_defaultModelAsset.Release();
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data->m_materialAsset.Release();
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data->m_modelAsset.Release();
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data->m_lightingPresetAsset.Release();
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if (data->m_modelEntity)
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{
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AzFramework::EntityContextRequestBus::Event(data->m_entityContext->GetContextId(),
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&AzFramework::EntityContextRequestBus::Events::DestroyEntity, data->m_modelEntity);
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data->m_modelEntity = nullptr;
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}
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data->m_scene->Deactivate();
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data->m_scene->RemoveRenderPipeline(data->m_renderPipeline->GetId());
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RPI::RPISystemInterface::Get()->UnregisterScene(data->m_scene);
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data->m_frameworkScene->UnsetSubsystem(data->m_scene);
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data->m_frameworkScene->UnsetSubsystem(data->m_entityContext.get());
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data->m_scene = nullptr;
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data->m_frameworkScene = nullptr;
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data->m_renderPipeline = nullptr;
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}
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} // namespace Thumbnails
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} // namespace LyIntegration
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} // namespace AZ
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