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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Thumbnails/Rendering/ThumbnailRendererSteps/ReleaseResourcesStep.cpp

62 lines
2.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/RPI.Public/RenderPipeline.h>
#include <Atom/RPI.Public/RPISystemInterface.h>
#include <Atom/RPI.Public/Scene.h>
#include <AzFramework/Scene/Scene.h>
#include <AzFramework/Scene/SceneSystemInterface.h>
#include <Thumbnails/Rendering/ThumbnailRendererContext.h>
#include <Thumbnails/Rendering/ThumbnailRendererData.h>
#include <Thumbnails/Rendering/ThumbnailRendererSteps/ReleaseResourcesStep.h>
namespace AZ
{
namespace LyIntegration
{
namespace Thumbnails
{
ReleaseResourcesStep::ReleaseResourcesStep(ThumbnailRendererContext* context)
: ThumbnailRendererStep(context)
{
}
void ReleaseResourcesStep::Start()
{
auto data = m_context->GetData();
data->m_defaultMaterialAsset.Release();
data->m_defaultModelAsset.Release();
data->m_materialAsset.Release();
data->m_modelAsset.Release();
data->m_lightingPresetAsset.Release();
if (data->m_modelEntity)
{
AzFramework::EntityContextRequestBus::Event(data->m_entityContext->GetContextId(),
&AzFramework::EntityContextRequestBus::Events::DestroyEntity, data->m_modelEntity);
data->m_modelEntity = nullptr;
}
data->m_scene->Deactivate();
data->m_scene->RemoveRenderPipeline(data->m_renderPipeline->GetId());
RPI::RPISystemInterface::Get()->UnregisterScene(data->m_scene);
data->m_frameworkScene->UnsetSubsystem(data->m_scene);
data->m_frameworkScene->UnsetSubsystem(data->m_entityContext.get());
data->m_scene = nullptr;
data->m_frameworkScene = nullptr;
data->m_renderPipeline = nullptr;
}
} // namespace Thumbnails
} // namespace LyIntegration
} // namespace AZ