Files
o3de/Gems/Blast/Code/blast_files.cmake
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

53 lines
1.8 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
Source/StdAfx.cpp
Source/StdAfx.h
Include/Blast/BlastActor.h
Include/Blast/BlastActorData.h
Include/Blast/BlastFamilyComponentBus.h
Include/Blast/BlastMaterial.h
Include/Blast/BlastSystemBus.h
Include/Blast/BlastDebug.h
Source/Actor/BlastActorDesc.h
Source/Actor/BlastActorFactory.h
Source/Actor/BlastActorFactory.cpp
Source/Actor/BlastActorImpl.h
Source/Actor/BlastActorImpl.cpp
Source/Actor/EntityProvider.h
Source/Actor/EntityProvider.cpp
Source/Actor/ShapesProvider.h
Source/Actor/ShapesProvider.cpp
Source/Asset/BlastAsset.h
Source/Asset/BlastAsset.cpp
Source/Asset/BlastAssetHandler.h
Source/Asset/BlastAssetHandler.cpp
Source/Asset/BlastSliceAsset.h
Source/Asset/BlastSliceAsset.cpp
Source/Components/BlastFamilyComponent.h
Source/Components/BlastFamilyComponent.cpp
Source/Components/BlastFamilyComponentNotificationBusHandler.h
Source/Components/BlastFamilyComponentNotificationBusHandler.cpp
Source/Components/BlastMeshDataComponent.h
Source/Components/BlastMeshDataComponent.cpp
Source/Components/BlastSystemComponent.cpp
Source/Components/BlastSystemComponent.h
Source/Family/ActorRenderManager.h
Source/Family/ActorRenderManager.cpp
Source/Family/ActorTracker.h
Source/Family/ActorTracker.cpp
Source/Family/BlastFamily.h
Source/Family/BlastFamilyImpl.h
Source/Family/BlastFamilyImpl.cpp
Source/Family/DamageManager.h
Source/Family/DamageManager.cpp
Source/Common/BlastInterfaces.h
Source/Common/BlastMaterial.cpp
Source/Common/Utils.h
)