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79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYCOMMONTOOLS_UI_TOGGLEBUTTON_H
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#define CRYINCLUDE_CRYCOMMONTOOLS_UI_TOGGLEBUTTON_H
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#pragma once
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#include "IUIComponent.h"
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#include <string>
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class ToggleButton
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: public IUIComponent
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{
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public:
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template <typename T>
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ToggleButton(const TCHAR* text, T* object, void (T::* method)(bool value));
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~ToggleButton();
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void SetState(bool value);
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// IUIComponent
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virtual void CreateUI(void* window, int left, int top, int width, int height);
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virtual void Resize(void* window, int left, int top, int width, int height);
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virtual void DestroyUI(void* window);
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virtual void GetExtremeDimensions(void* window, int& minWidth, int& maxWidth, int& minHeight, int& maxHeight);
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private:
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ToggleButton(const ToggleButton&);
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ToggleButton& operator=(const ToggleButton);
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struct ICallback
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{
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virtual void Release() = 0;
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virtual void Call(bool value) = 0;
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};
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template <typename T>
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struct Callback
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: public ICallback
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{
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Callback(T* object, void (T::* method)(bool value))
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: object(object)
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, method(method) {}
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virtual void Release() {delete this; }
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virtual void Call(bool value) {(object->*method)(value); }
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T* object;
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void (T::* method)(bool value);
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};
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void OnChecked(bool checked);
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tstring m_text;
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void* m_button;
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void* m_font;
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bool m_state;
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ICallback* m_callback;
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};
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template <typename T>
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ToggleButton::ToggleButton(const TCHAR* text, T* object, void (T::* method)(bool value))
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: m_text(text)
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, m_state(false)
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, m_callback(new Callback<T>(object, method))
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{
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}
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#endif // CRYINCLUDE_CRYCOMMONTOOLS_UI_TOGGLEBUTTON_H
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