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o3de/Code/Tools/CryCommonTools/UI/FrameWindow.cpp

117 lines
3.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "StdAfx.h"
#include "FrameWindow.h"
#include "Win32GUI.h"
#include "IUIComponent.h"
#include <Windows.h>
#include <cassert>
FrameWindow::FrameWindow()
: m_hwnd(0)
, m_layout(Layout::DirectionVertical)
{
}
FrameWindow::~FrameWindow()
{
if (m_hwnd)
{
Show(false, 0, 0);
}
}
void FrameWindow::AddComponent(IUIComponent* component)
{
assert(m_hwnd == 0);
m_layout.AddComponent(component);
}
void FrameWindow::Show(bool show, int width, int height)
{
if (show)
{
assert(m_hwnd == 0);
TCHAR* className = _T("CustomFrameWindowClass212");
Win32GUI::RegisterFrameClass(className);
m_hwnd = Win32GUI::CreateFrame(className, WS_MINIMIZEBOX | WS_OVERLAPPED | WS_THICKFRAME | WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX, width, height);
Win32GUI::SetCallback<Win32GUI::EventCallbacks::GetDimensions, FrameWindow>((HWND)m_hwnd, this, &FrameWindow::CalculateExtremeDimensions);
Win32GUI::SetCallback<Win32GUI::EventCallbacks::SizeChanged, FrameWindow>((HWND)m_hwnd, this, &FrameWindow::OnSizeChanged);
std::pair<int, int> size = InitializeSize();
m_layout.CreateUI(m_hwnd, 0, 0, size.first, size.second);
ShowWindow((HWND)m_hwnd, SW_SHOWDEFAULT);
}
else
{
m_layout.DestroyUI(m_hwnd);
assert(m_hwnd != 0);
DestroyWindow((HWND)m_hwnd);
m_hwnd = 0;
}
}
void FrameWindow::SetCaption(const TCHAR* caption)
{
SendMessage((HWND)m_hwnd, WM_SETTEXT, 0, (LPARAM)caption);
}
void* FrameWindow::GetHWND()
{
return m_hwnd;
}
std::pair<int, int> FrameWindow::InitializeSize()
{
int minW, maxW, minH, maxH;
CalculateExtremeDimensions(minW, maxW, minH, maxH);
RECT rect;
GetWindowRect((HWND)m_hwnd, &rect);
int width = int((std::min)(maxW, (std::max)(minW, int(rect.right - rect.left))));
int height = int((std::min)(maxH, (std::max)(minH, int(rect.bottom - rect.top))));
MoveWindow((HWND)m_hwnd, rect.left, rect.top, width, height, false);
return std::make_pair(width, height);
}
void FrameWindow::CalculateExtremeDimensions(int& minWidth, int& maxWidth, int& minHeight, int& maxHeight)
{
int minW = 0;
int maxW = 0;
int minH = 0;
int maxH = 0;
m_layout.GetExtremeDimensions(m_hwnd, minW, maxW, minH, maxH);
// Add the space required for the window decorations.
RECT rect;
rect.left = 0, rect.top = 0, rect.right = minW, rect.bottom = minH;
unsigned style = GetWindowLong((HWND)m_hwnd, GWL_STYLE);
AdjustWindowRect(&rect, style, false);
minW = rect.right - rect.left;
minH = rect.bottom - rect.top;
rect.left = 0, rect.top = 0, rect.right = maxW, rect.bottom = maxH;
AdjustWindowRect(&rect, style, false);
maxW = rect.right - rect.left;
maxH = rect.bottom - rect.top;
minWidth = minW;
maxWidth = maxW;
minHeight = minH;
maxHeight = maxH;
}
void FrameWindow::OnSizeChanged(int width, int height)
{
m_layout.Resize(m_hwnd, 0, 0, width, height);
}