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o3de/Code/Tools/CryCommonTools/ProgressRange.h

90 lines
2.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_PROGRESSRANGE_H
#define CRYINCLUDE_CRYCOMMONTOOLS_PROGRESSRANGE_H
#pragma once
class ProgressRange
{
public:
template <typename T>
ProgressRange(T* object, void (T::* setter)(float progress))
: m_target(new MethodTarget<T>(object, setter))
, m_progress(0.0f)
, m_start(0.0f)
, m_scale(1.0f)
{
m_target->Set(m_start);
}
ProgressRange(ProgressRange& parent, float scale)
: m_target(new ParentRangeTarget(parent))
, m_progress(0.0f)
, m_start(parent.m_progress)
, m_scale(scale)
{
m_target->Set(m_start);
}
~ProgressRange()
{
m_target->Set(m_start + m_scale);
delete m_target;
}
void SetProgress(float progress)
{
assert(progress > -0.01f && progress < 1.1f);
m_progress = progress;
m_target->Set(m_start + m_scale * progress);
}
private:
struct ITarget
{
virtual ~ITarget() {}
virtual void Set(float progress) = 0;
};
struct ParentRangeTarget
: public ITarget
{
ParentRangeTarget(ProgressRange& range)
: range(range) {}
virtual void Set(float progress) {range.SetProgress(progress); }
ProgressRange& range;
};
template <typename T>
struct MethodTarget
: public ITarget
{
typedef void (T::* Setter)(float progress);
MethodTarget(T* object, Setter setter)
: object(object)
, setter(setter) {}
virtual void Set(float progress) {(object->*setter)(progress); }
T* object;
Setter setter;
};
ITarget* m_target;
float m_progress;
float m_start;
float m_scale;
};
#endif // CRYINCLUDE_CRYCOMMONTOOLS_PROGRESSRANGE_H