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45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include <platform.h>
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#include "ModuleHelpers.h"
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HMODULE ModuleHelpers::GetCurrentModule(CurrentModuleSpecifier moduleSpecifier)
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{
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switch (moduleSpecifier)
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{
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case CurrentModuleSpecifier_Executable:
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return GetModuleHandle(0);
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case CurrentModuleSpecifier_Library:
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MEMORY_BASIC_INFORMATION mbi;
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static int dummy;
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VirtualQuery(&dummy, &mbi, sizeof(mbi));
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HMODULE instance = reinterpret_cast<HMODULE>(mbi.AllocationBase);
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return instance;
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}
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return 0;
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}
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std::basic_string<TCHAR> ModuleHelpers::GetCurrentModulePath(CurrentModuleSpecifier moduleSpecifier)
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{
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// Here's a trick that will get you the handle of the module
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// you're running in without any a-priori knowledge:
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// http://www.dotnet247.com/247reference/msgs/13/65259.aspx
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HMODULE instance = GetCurrentModule(moduleSpecifier);
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TCHAR moduleNameBuffer[MAX_PATH];
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GetModuleFileName(instance, moduleNameBuffer, sizeof(moduleNameBuffer) / sizeof(moduleNameBuffer[0]));
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return moduleNameBuffer;
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}
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