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o3de/Code/Tools/CryCommonTools/Export/GeometryMaterialData.cpp

37 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "StdAfx.h"
#include "GeometryMaterialData.h"
void GeometryMaterialData::AddUsedMaterialIndex(int materialIndex)
{
std::map<int, int>::iterator usedMaterialPos = m_usedMaterialIndexIndexMap.find(materialIndex);
if (usedMaterialPos == m_usedMaterialIndexIndexMap.end())
{
int materialIndexIndex = int(m_usedMaterialIndices.size());
m_usedMaterialIndices.push_back(materialIndex);
m_usedMaterialIndexIndexMap.insert(std::make_pair(materialIndex, materialIndexIndex));
}
}
int GeometryMaterialData::GetUsedMaterialCount() const
{
return int(m_usedMaterialIndices.size());
}
int GeometryMaterialData::GetUsedMaterialIndex(int usedMaterialIndex) const
{
return m_usedMaterialIndices[usedMaterialIndex];
}