Files
o3de/Code/Tools/Standalone/Source/LUA/LUADebuggerMessages.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

36 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef LUADEBUGGER_API_H
#define LUADEBUGGER_API_H
#include <AzCore/base.h>
#include <AzCore/EBus/EBus.h>
#pragma once
namespace LUADebugger
{
class Messages
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// Bus configuration
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners.
//////////////////////////////////////////////////////////////////////////
typedef AZ::EBus<Messages> Bus;
typedef Bus::Handler Handler;
virtual ~Messages() {}
};
};
#endif//LUADEBUGGER_API_H