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o3de/Code/Tools/SceneAPI/FbxSDKWrapper/FbxBlendShapeWrapper.cpp

75 lines
2.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Debug/Trace.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <SceneAPI/SceneCore/Utilities/Reporting.h>
#include <SceneAPI/FbxSDKWrapper/FbxMeshWrapper.h>
#include <SceneAPI/FbxSDKWrapper/FbxBlendShapeWrapper.h>
#include <SceneAPI/FbxSDKWrapper/FbxBlendShapeChannelWrapper.h>
#include <SceneAPI/FbxSDKWrapper/FbxNodeWrapper.h>
namespace AZ
{
namespace FbxSDKWrapper
{
FbxBlendShapeWrapper::FbxBlendShapeWrapper(FbxBlendShape* fbxBlendShape)
: m_fbxBlendShape(fbxBlendShape)
{
AZ_Assert(fbxBlendShape, "Invalid FbxBlendShape input to initialize FbxBlendShapeWrapper");
}
FbxBlendShapeWrapper::~FbxBlendShapeWrapper()
{
m_fbxBlendShape = nullptr;
}
const char* FbxBlendShapeWrapper::GetName() const
{
return m_fbxBlendShape->GetName();
}
//Technically Fbx returns a FbxGeometry off this interface, but we only support meshes in the engine runtime.
AZStd::shared_ptr<const FbxMeshWrapper> FbxBlendShapeWrapper::GetGeometry() const
{
FbxGeometry* fbxGeom = m_fbxBlendShape->GetGeometry();
if (fbxGeom && fbxGeom->GetAttributeType() == FbxNodeAttribute::EType::eMesh )
{
return AZStd::make_shared<FbxMeshWrapper>(static_cast<FbxMesh*>(fbxGeom));
}
else
{
return nullptr;
}
}
int FbxBlendShapeWrapper::GetBlendShapeChannelCount() const
{
return m_fbxBlendShape->GetBlendShapeChannelCount();
}
AZStd::shared_ptr<const FbxBlendShapeChannelWrapper> FbxBlendShapeWrapper::GetBlendShapeChannel(int index) const
{
FbxBlendShapeChannel* fbxBlendShapeChannel = m_fbxBlendShape->GetBlendShapeChannel(index);
if (fbxBlendShapeChannel)
{
return AZStd::make_shared<FbxBlendShapeChannelWrapper>(fbxBlendShapeChannel);
}
else
{
return nullptr;
}
}
} // namespace FbxSDKWrapper
} // namespace AZ