You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
59 lines
2.4 KiB
C++
59 lines
2.4 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
|
|
#include <RC/ResourceCompilerScene/Chr/ChrExporter.h>
|
|
#include <Cry_Geo.h>
|
|
#include <ConvertContext.h>
|
|
#include <CGFContent.h>
|
|
#include <AzToolsFramework/Debug/TraceContext.h>
|
|
|
|
#include <SceneAPI/SceneCore/Containers/Scene.h>
|
|
#include <SceneAPI/SceneCore/Containers/SceneManifest.h>
|
|
#include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
|
|
#include <SceneAPI/SceneCore/DataTypes/Groups/ISkeletonGroup.h>
|
|
#include <SceneAPI/SceneCore/Events/ExportEventContext.h>
|
|
|
|
#include <RC/ResourceCompilerScene/Chr/ChrExportContexts.h>
|
|
|
|
namespace AZ
|
|
{
|
|
namespace RC
|
|
{
|
|
namespace SceneContainers = AZ::SceneAPI::Containers;
|
|
namespace SceneDataTypes = AZ::SceneAPI::DataTypes;
|
|
|
|
ChrExporter::ChrExporter(IConvertContext* convertContext)
|
|
: m_convertContext(convertContext)
|
|
{
|
|
BindToCall(&ChrExporter::ProcessContext);
|
|
ActivateBindings();
|
|
}
|
|
|
|
SceneEvents::ProcessingResult ChrExporter::ProcessContext(SceneEvents::ExportEventContext& context)
|
|
{
|
|
const SceneContainers::SceneManifest& manifest = context.GetScene().GetManifest();
|
|
auto valueStorage = manifest.GetValueStorage();
|
|
auto view = SceneContainers::MakeDerivedFilterView<SceneDataTypes::ISkeletonGroup>(valueStorage);
|
|
|
|
SceneEvents::ProcessingResultCombiner result;
|
|
for (const SceneDataTypes::ISkeletonGroup& skeletonGroup : view)
|
|
{
|
|
AZ_TraceContext("Skeleton Group", skeletonGroup.GetName());
|
|
result += SceneEvents::Process<ChrGroupExportContext>(context, skeletonGroup, Phase::Construction);
|
|
result += SceneEvents::Process<ChrGroupExportContext>(context, skeletonGroup, Phase::Filling);
|
|
result += SceneEvents::Process<ChrGroupExportContext>(context, skeletonGroup, Phase::Finalizing);
|
|
}
|
|
return result.GetResult();
|
|
}
|
|
} // namespace RC
|
|
} // namespace AZ
|