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60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Purpose : Hold a glyph bitmap and blit it to the main texture
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#ifndef CRYINCLUDE_CRYFONT_GLYPHBITMAP_H
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#define CRYINCLUDE_CRYFONT_GLYPHBITMAP_H
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#pragma once
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class CGlyphBitmap
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{
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public:
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CGlyphBitmap();
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~CGlyphBitmap();
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int Create(int iWidth, int iHeight);
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int Release();
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unsigned char* GetBuffer() { return m_pBuffer; };
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int Blur(int iIterations);
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int Scale(float fScaleX, float fScaleY);
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int Clear();
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int BlitTo8(unsigned char* pBuffer, int iSrcX, int iSrcY, int iSrcWidth, int iSrcHeight, int iDestX, int iDestY, int iDestWidth);
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int BlitTo32(unsigned int* pBuffer, int iSrcX, int iSrcY, int iSrcWidth, int iSrcHeight, int iDestX, int iDestY, int iDestWidth);
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int BlitScaledTo8(unsigned char* pBuffer, int iSrcX, int iSrcY, int iSrcWidth, int iSrcHeight, int iDestX, int iDestY, int iDestWidth, int iDestHeight, int iDestBufferWidth);
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int BlitScaledTo32(unsigned char* pBuffer, int iSrcX, int iSrcY, int iSrcWidth, int iSrcHeight, int iDestX, int iDestY, int iDestWidth, int iDestHeight, int iDestBufferWidth);
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int GetWidth() { return m_iWidth; }
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int GetHeight() { return m_iHeight; }
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void GetMemoryUsage(ICrySizer* pSizer) const
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{
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pSizer->AddObject(m_pBuffer, m_iWidth * m_iHeight);
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}
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private:
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unsigned char* m_pBuffer;
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int m_iWidth;
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int m_iHeight;
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};
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#endif // CRYINCLUDE_CRYFONT_GLYPHBITMAP_H
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