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60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYCOMMON_ICOLORGRADINGCONTROLLER_H
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#define CRYINCLUDE_CRYCOMMON_ICOLORGRADINGCONTROLLER_H
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#pragma once
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struct SColorChartLayer
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{
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int m_texID;
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float m_blendAmount;
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SColorChartLayer()
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: m_texID(-1)
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, m_blendAmount(-1)
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{
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}
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SColorChartLayer(int texID, float blendAmount)
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: m_texID(texID)
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, m_blendAmount(blendAmount)
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{
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}
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SColorChartLayer(const SColorChartLayer& rhs)
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: m_texID(rhs.m_texID)
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, m_blendAmount(rhs.m_blendAmount)
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{
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}
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};
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struct IColorGradingController
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{
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public:
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// <interfuscator:shuffle>
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virtual ~IColorGradingController(){}
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virtual int LoadColorChart(const char* pChartFilePath) const = 0;
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virtual int LoadDefaultColorChart() const = 0;
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virtual void UnloadColorChart(int texID) const = 0;
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virtual void SetLayers(const SColorChartLayer* pLayers, uint32 numLayers) = 0;
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// </interfuscator:shuffle>
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};
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#endif // CRYINCLUDE_CRYCOMMON_ICOLORGRADINGCONTROLLER_H
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