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o3de/Code/CryEngine/Cry3DEngine/OpticsManager.h

54 lines
1.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_CRY3DENGINE_OPTICSMANAGER_H
#define CRYINCLUDE_CRY3DENGINE_OPTICSMANAGER_H
#pragma once
#include "IFlares.h"
class COpticsManager
: public Cry3DEngineBase
, public IOpticsManager
{
public:
~COpticsManager(){}
void Reset();
IOpticsElementBase* Create(EFlareType type) const;
IOpticsElementBase* GetOptics(int nIndex);
bool Load(const char* fullFlareName, int& nOutIndex, bool forceReload = false);
bool Load(XmlNodeRef& rootNode, int& nOutIndex);
bool AddOptics(IOpticsElementBase* pOptics, const char* name, int& nOutNewIndex, bool allowReplace = false);
bool Rename(const char* fullFlareName, const char* newFullFlareName);
void GetMemoryUsage(ICrySizer* pSizer) const;
void Invalidate();
private:
IOpticsElementBase* ParseOpticsRecursively(IOpticsElementBase* pParentOptics, XmlNodeRef& node) const;
EFlareType GetFlareType(const char* typeStr) const;
int FindOpticsIndex(const char* fullFlareName) const;
private:
std::vector<IOpticsElementBasePtr> m_OpticsList;
std::map<string, int> m_OpticsMap;
// All flare list which has already been searched for.
std::set<string> m_SearchedOpticsSet;
};
#endif // CRYINCLUDE_CRY3DENGINE_OPTICSMANAGER_H