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o3de/Gems/PhysX/Code/Source/WindProvider.cpp

321 lines
10 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <WindProvider.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/functional.h>
#include <LmbrCentral/Scripting/TagComponentBus.h>
#include <PhysX/ForceRegionComponentBus.h>
#include <PhysX/ColliderShapeBus.h>
#include <System/PhysXSystem.h>
namespace PhysX
{
class EntityTransformHandler final
: private AZ::TransformNotificationBus::Handler
{
public:
using ChangeCallback = AZStd::function<void()>;
EntityTransformHandler(AZ::EntityId entityId, ChangeCallback changeCallback)
: m_changeCallback(changeCallback)
{
AZ::TransformNotificationBus::Handler::BusConnect(entityId);
}
~EntityTransformHandler()
{
AZ::TransformNotificationBus::Handler::BusDisconnect();
}
private:
// AZ::TransformNotificationBus::Handler
void OnTransformChanged(const AZ::Transform& /*local*/, const AZ::Transform& /*world*/) override
{
m_changeCallback();
}
ChangeCallback m_changeCallback;
};
class WindProvider::EntityGroupHandler final
: private LmbrCentral::TagGlobalNotificationBus::Handler
, private ForceRegionNotificationBus::Handler
{
public:
using ChangeCallback = AZStd::function<void(const EntityGroupHandler&)>;
EntityGroupHandler(AZ::Crc32 tag, ChangeCallback changeCallback)
: m_changeCallback(changeCallback)
{
LmbrCentral::TagGlobalNotificationBus::Handler::BusConnect(tag);
ForceRegionNotificationBus::Handler::BusConnect();
}
~EntityGroupHandler()
{
LmbrCentral::TagGlobalNotificationBus::Handler::BusDisconnect();
ForceRegionNotificationBus::Handler::BusDisconnect();
}
template <typename FilterEntityFunc>
AZ::Vector3 GetWind(FilterEntityFunc&& filterFunc) const
{
AZ::Vector3 value = AZ::Vector3::CreateZero();
for (AZ::EntityId entityId : m_entities)
{
if (!filterFunc(entityId))
{
continue;
}
AZ::Vector3 direction = AZ::Vector3::CreateZero();
ForceWorldSpaceRequestBus::EventResult(
direction, entityId, &ForceWorldSpaceRequestBus::Events::GetDirection);
float magnitude = 0.0f;
ForceWorldSpaceRequestBus::EventResult(
magnitude, entityId, &ForceWorldSpaceRequestBus::Events::GetMagnitude);
if (!direction.IsZero())
{
value += direction.GetNormalized() * magnitude;
}
}
return value;
}
AZ::Vector3 GetWind() const
{
return GetWind(
[](AZ::EntityId /*entityId*/) { return true; }
);
}
const AZStd::vector<AZ::EntityId>& GetEntities() const
{
return m_entities;
}
const AZStd::vector<AZ::Aabb>& GetPendingAabbUpdates() const
{
return m_pendingAabbUpdates;
}
void OnTick()
{
if (m_changed)
{
m_changeCallback(*this);
m_changed = false;
m_pendingAabbUpdates.clear();
}
}
private:
// LmbrCentral::TagGlobalNotificationBus::MultiHandler
void OnEntityTagAdded(const AZ::EntityId& entityId) override
{
AZ_Error(
"PhysX Wind",
AZStd::find(m_entities.begin(), m_entities.end(), entityId) == m_entities.end(),
"Wind provider entity was already registered. ID: %llu.", entityId
);
m_entities.emplace_back(entityId);
m_entityTransformHandlers.emplace_back(entityId,
[this, entityId]()
{
m_pendingAabbUpdates.push_back();
ColliderShapeRequestBus::EventResult(m_pendingAabbUpdates.back()
, entityId
, &ColliderShapeRequestBus::Events::GetColliderShapeAabb);
m_changed = true;
}
);
m_changed = true;
}
void OnEntityTagRemoved(const AZ::EntityId& entityId) override
{
auto it = AZStd::find(m_entities.begin(), m_entities.end(), entityId);
if (it != m_entities.end())
{
size_t index = AZStd::distance(m_entities.begin(), it);
AZStd::swap(m_entities[index], m_entities.back());
m_entities.pop_back();
AZStd::swap(m_entityTransformHandlers[index], m_entityTransformHandlers.back());
m_entityTransformHandlers.pop_back();
m_changed = true;
}
}
// ForceRegionNotificationBus::Handler
void OnForceRegionForceChanged(AZ::EntityId entityId) override
{
auto it = AZStd::find(m_entities.begin(), m_entities.end(), entityId);
if (it != m_entities.end())
{
m_changed = true;
}
}
AZStd::vector<AZ::EntityId> m_entities;
AZStd::vector<EntityTransformHandler> m_entityTransformHandlers;
AZStd::vector<AZ::Aabb> m_pendingAabbUpdates;
ChangeCallback m_changeCallback;
bool m_changed = false;
};
WindProvider::WindProvider()
: m_physXConfigChangedHandler([this](const AzPhysics::SystemConfiguration* config) { this->OnConfigurationChanged(config); })
{
Physics::WindRequestsBus::Handler::BusConnect();
AZ::TickBus::Handler::BusConnect();
if (auto* physXSystem = GetPhysXSystem())
{
physXSystem->RegisterSystemConfigurationChangedEvent(m_physXConfigChangedHandler);
CreateNewHandlers(physXSystem->GetPhysXConfiguration());
}
}
WindProvider::~WindProvider()
{
m_physXConfigChangedHandler.Disconnect();
AZ::TickBus::Handler::BusDisconnect();
Physics::WindRequestsBus::Handler::BusDisconnect();
}
AZ::Vector3 WindProvider::GetGlobalWind() const
{
if (m_globalWindHandler)
{
return m_globalWindHandler->GetWind();
}
return AZ::Vector3::CreateZero();
}
AZ::Vector3 WindProvider::GetWind(const AZ::Vector3& worldPosition) const
{
if (m_localWindHandler)
{
return m_localWindHandler->GetWind(
[&worldPosition](AZ::EntityId entityId)
{
AZ::Aabb forceAabb;
ColliderShapeRequestBus::EventResult(forceAabb
, entityId
, &ColliderShapeRequestBus::Events::GetColliderShapeAabb);
return forceAabb.Contains(worldPosition);
}
);
}
return AZ::Vector3::CreateZero();
}
AZ::Vector3 WindProvider::GetWind(const AZ::Aabb& aabb) const
{
if (m_localWindHandler)
{
return m_localWindHandler->GetWind(
[&aabb](AZ::EntityId entityId)
{
AZ::Aabb forceAabb;
ColliderShapeRequestBus::EventResult(forceAabb
, entityId
, &ColliderShapeRequestBus::Events::GetColliderShapeAabb);
return forceAabb.Overlaps(aabb);
}
);
}
return AZ::Vector3::CreateZero();
}
void WindProvider::OnConfigurationChanged(const AzPhysics::SystemConfiguration* config)
{
const PhysXSystemConfiguration* physXConfig = azdynamic_cast<const PhysXSystemConfiguration*>(config);
if (physXConfig)
{
CreateNewHandlers(*physXConfig);
}
}
void WindProvider::CreateNewHandlers(const PhysXSystemConfiguration& configuration)
{
m_globalWindHandler.reset();
m_localWindHandler.reset();
const AZ::Crc32 globalWindTag = AZ::Crc32(configuration.m_windConfiguration.m_globalWindTag);
if (globalWindTag)
{
auto globalWindChangeCallback = []([[maybe_unused]] const EntityGroupHandler& handler)
{
Physics::WindNotificationsBus::Broadcast(&Physics::WindNotifications::OnGlobalWindChanged);
};
m_globalWindHandler = AZStd::make_unique<EntityGroupHandler>(globalWindTag, globalWindChangeCallback);
}
const AZ::Crc32 localWindTag = AZ::Crc32(configuration.m_windConfiguration.m_localWindTag);
if (localWindTag)
{
auto localWindChangeCallback = [](const EntityGroupHandler& handler)
{
for (const AZ::Aabb& aabb : handler.GetPendingAabbUpdates())
{
Physics::WindNotificationsBus::Broadcast(&Physics::WindNotifications::OnWindChanged, aabb);
}
for (AZ::EntityId entityId : handler.GetEntities())
{
AZ::Aabb forceAabb;
ColliderShapeRequestBus::EventResult(forceAabb
, entityId
, &ColliderShapeRequestBus::Events::GetColliderShapeAabb);
Physics::WindNotificationsBus::Broadcast(&Physics::WindNotifications::OnWindChanged, forceAabb);
}
};
m_localWindHandler = AZStd::make_unique<EntityGroupHandler>(localWindTag, localWindChangeCallback);
}
}
void WindProvider::OnTick([[maybe_unused]] float deltaTime, [[maybe_unused]] AZ::ScriptTimePoint time)
{
if (m_globalWindHandler)
{
m_globalWindHandler->OnTick();
}
if (m_localWindHandler)
{
m_localWindHandler->OnTick();
}
}
int WindProvider::GetTickOrder()
{
return AZ::TICK_PHYSICS;
}
} // namespace PhysX