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o3de/Gems/PhysX/Code/Source/BaseColliderComponent.cpp

335 lines
12 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzFramework/Physics/RigidBodyBus.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Component/NonUniformScaleBus.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzFramework/Physics/Utils.h>
#include <AzFramework/Physics/Collision/CollisionGroups.h>
#include <AzFramework/Physics/Collision/CollisionLayers.h>
#include <Source/BaseColliderComponent.h>
#include <Source/RigidBodyComponent.h>
#include <Source/StaticRigidBodyComponent.h>
#include <Source/SystemComponent.h>
#include <Source/Utils.h>
#include <PhysX/MathConversion.h>
#include <PhysX/PhysXLocks.h>
#include <Scene/PhysXScene.h>
namespace PhysX
{
// ShapeInfoCache
AZ::Aabb BaseColliderComponent::ShapeInfoCache::GetAabb(const AZStd::vector<AZStd::shared_ptr<Physics::Shape>>& shapes)
{
if (m_cacheOutdated)
{
UpdateCache(shapes);
}
return m_aabb;
}
void BaseColliderComponent::ShapeInfoCache::InvalidateCache()
{
m_cacheOutdated = true;
}
const AZ::Transform& BaseColliderComponent::ShapeInfoCache::GetWorldTransform()
{
return m_worldTransform;
}
void BaseColliderComponent::ShapeInfoCache::SetWorldTransform(const AZ::Transform& worldTransform)
{
m_worldTransform = worldTransform;
}
void BaseColliderComponent::ShapeInfoCache::UpdateCache(const AZStd::vector<AZStd::shared_ptr<Physics::Shape>>& shapes)
{
size_t numShapes = shapes.size();
if (numShapes > 0)
{
auto* scene = Utils::GetDefaultScene();
auto* pxScene = static_cast<physx::PxScene*>(scene->GetNativePointer());
PHYSX_SCENE_READ_LOCK(pxScene);
auto pxShape = static_cast<physx::PxShape*>(shapes[0]->GetNativePointer());
physx::PxTransform pxWorldTransform = PxMathConvert(m_worldTransform);
physx::PxBounds3 bounds = physx::PxGeometryQuery::getWorldBounds(pxShape->getGeometry().any(),
pxWorldTransform * pxShape->getLocalPose(), 1.0f);
for (size_t shapeIndex = 1; shapeIndex < numShapes; ++shapeIndex)
{
pxShape = static_cast<physx::PxShape*>(shapes[0]->GetNativePointer());
bounds.include(physx::PxGeometryQuery::getWorldBounds(pxShape->getGeometry().any(),
pxWorldTransform * pxShape->getLocalPose(), 1.0f));
}
m_aabb = PxMathConvert(bounds);
}
else
{
m_aabb = AZ::Aabb::CreateFromPoint(m_worldTransform.GetTranslation());
}
m_cacheOutdated = false;
}
// BaseColliderComponent
const Physics::ColliderConfiguration BaseColliderComponent::s_defaultColliderConfig = Physics::ColliderConfiguration();
void BaseColliderComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<BaseColliderComponent, AZ::Component>()
->Version(1)
->Field("ShapeConfigList", &BaseColliderComponent::m_shapeConfigList)
;
}
}
void BaseColliderComponent::SetShapeConfigurationList(const AzPhysics::ShapeColliderPairList& shapeConfigList)
{
if (GetEntity()->GetState() == AZ::Entity::State::Active)
{
AZ_Warning("PhysX", false, "Trying to call SetShapeConfigurationList for entity \"%s\" while entity is active.",
GetEntity()->GetName().c_str());
return;
}
m_shapeConfigList = shapeConfigList;
}
AzPhysics::ShapeColliderPairList BaseColliderComponent::GetShapeConfigurations()
{
return m_shapeConfigList;
}
AZStd::vector<AZStd::shared_ptr<Physics::Shape>> BaseColliderComponent::GetShapes()
{
return m_shapes;
}
// TransformNotificationsBus
void BaseColliderComponent::OnTransformChanged(const AZ::Transform& /*local*/, const AZ::Transform& world)
{
m_shapeInfoCache.SetWorldTransform(world);
m_shapeInfoCache.InvalidateCache();
}
// PhysX::ColliderShapeBus
AZ::Aabb BaseColliderComponent::GetColliderShapeAabb()
{
if (m_shapes.empty())
{
return AZ::Aabb::CreateFromPoint(m_shapeInfoCache.GetWorldTransform().GetTranslation());
}
return m_shapeInfoCache.GetAabb(m_shapes);
}
bool BaseColliderComponent::IsTrigger()
{
AZ_Error("PhysX", !m_shapes.empty(), "Tried to call IsTrigger before any shapes were initialized for entity %s.",
GetEntity()->GetName().c_str());
// Colliders now support multiple shapes. This will return true if any of the shapes is a trigger.
for (const auto& shapeConfigPair : m_shapeConfigList)
{
if (shapeConfigPair.first->m_isTrigger)
{
return true;
}
}
return false;
}
void BaseColliderComponent::SetCollisionLayer(const AZStd::string& layerName, AZ::Crc32 colliderTag)
{
for(auto& shape : m_shapes)
{
if (Physics::Utils::FilterTag(shape->GetTag(), colliderTag))
{
bool success = false;
AzPhysics::CollisionLayer layer;
Physics::CollisionRequestBus::BroadcastResult(success, &Physics::CollisionRequests::TryGetCollisionLayerByName, layerName, layer);
if (success)
{
shape->SetCollisionLayer(layer);
}
}
}
}
AZStd::string BaseColliderComponent::GetCollisionLayerName()
{
AZStd::string layerName;
if (!m_shapes.empty())
{
Physics::CollisionRequestBus::BroadcastResult(layerName, &Physics::CollisionRequests::GetCollisionLayerName, m_shapes[0]->GetCollisionLayer());
}
return layerName;
}
void BaseColliderComponent::SetCollisionGroup(const AZStd::string& groupName, AZ::Crc32 colliderTag)
{
for (auto& shape : m_shapes)
{
if (Physics::Utils::FilterTag(shape->GetTag(), colliderTag))
{
bool success = false;
AzPhysics::CollisionGroup group;
Physics::CollisionRequestBus::BroadcastResult(success, &Physics::CollisionRequests::TryGetCollisionGroupByName, groupName, group);
if (success)
{
shape->SetCollisionGroup(group);
}
}
}
}
AZStd::string BaseColliderComponent::GetCollisionGroupName()
{
AZStd::string groupName;
if (!m_shapes.empty())
{
Physics::CollisionRequestBus::BroadcastResult(groupName, &Physics::CollisionRequests::GetCollisionGroupName, m_shapes[0]->GetCollisionGroup());
}
return groupName;
}
void BaseColliderComponent::ToggleCollisionLayer(const AZStd::string& layerName, AZ::Crc32 colliderTag, bool enabled)
{
for (const auto& shape : m_shapes)
{
if (Physics::Utils::FilterTag(shape->GetTag(), colliderTag))
{
bool success = false;
AzPhysics::CollisionLayer layer;
Physics::CollisionRequestBus::BroadcastResult(success, &Physics::CollisionRequests::TryGetCollisionLayerByName, layerName, layer);
if (success)
{
auto group = shape->GetCollisionGroup();
group.SetLayer(layer, enabled);
shape->SetCollisionGroup(group);
}
}
}
}
// AZ::Component
void BaseColliderComponent::Activate()
{
const AZ::EntityId entityId = GetEntityId();
ColliderComponentRequestBus::Handler::BusConnect(entityId);
AZ::TransformNotificationBus::Handler::BusConnect(entityId);
ColliderShapeRequestBus::Handler::BusConnect(GetEntityId());
Physics::CollisionFilteringRequestBus::Handler::BusConnect(GetEntityId());
AZ::Transform worldTransform = AZ::Transform::CreateIdentity();
AZ::TransformBus::EventResult(worldTransform, entityId, &AZ::TransformBus::Events::GetWorldTM);
m_shapeInfoCache.SetWorldTransform(worldTransform);
InitShapes();
}
void BaseColliderComponent::Deactivate()
{
m_shapes.clear();
Physics::CollisionFilteringRequestBus::Handler::BusDisconnect();
ColliderShapeRequestBus::Handler::BusDisconnect();
AZ::TransformNotificationBus::Handler::BusDisconnect();
ColliderComponentRequestBus::Handler::BusDisconnect();
}
void BaseColliderComponent::UpdateScaleForShapeConfigs()
{
// Overridden by each collider component
}
bool BaseColliderComponent::InitShapes()
{
UpdateScaleForShapeConfigs();
if (IsMeshCollider())
{
return InitMeshCollider();
}
else
{
const AZ::Vector3 nonUniformScale = Utils::GetTransformScale(GetEntityId());
m_shapes.reserve(m_shapeConfigList.size());
for (const auto& shapeConfigPair : m_shapeConfigList)
{
const AZStd::shared_ptr<Physics::ShapeConfiguration>& shapeConfiguration = shapeConfigPair.second;
if (!shapeConfiguration)
{
AZ_Error("PhysX", false, "Unable to create a physics shape because shape configuration is null. Entity: %s",
GetEntity()->GetName().c_str());
return false;
}
Physics::ColliderConfiguration colliderConfiguration = *shapeConfigPair.first;
colliderConfiguration.m_position *= nonUniformScale;
AZStd::shared_ptr<Physics::Shape> shape;
Physics::SystemRequestBus::BroadcastResult(shape, &Physics::SystemRequests::CreateShape, colliderConfiguration, *shapeConfiguration);
if (!shape)
{
AZ_Error("PhysX", false, "Failed to create a PhysX shape. Entity: %s", GetEntity()->GetName().c_str());
return false;
}
m_shapes.push_back(shape);
}
return true;
}
}
bool BaseColliderComponent::IsMeshCollider() const
{
return m_shapeConfigList.size() == 1 && m_shapeConfigList.begin()->second &&
m_shapeConfigList.begin()->second->GetShapeType() == Physics::ShapeType::PhysicsAsset;
}
bool BaseColliderComponent::InitMeshCollider()
{
AZ_Assert(IsMeshCollider(), "InitMeshCollider called for a non-mesh collider.");
const AzPhysics::ShapeColliderPair& shapeConfigurationPair = *(m_shapeConfigList.begin());
const Physics::ColliderConfiguration& componentColliderConfiguration = *(shapeConfigurationPair.first.get());
const Physics::PhysicsAssetShapeConfiguration& physicsAssetConfiguration =
*(static_cast<const Physics::PhysicsAssetShapeConfiguration*>(shapeConfigurationPair.second.get()));
if (!physicsAssetConfiguration.m_asset.IsReady())
{
return false;
}
const bool hasNonUniformScale = (AZ::NonUniformScaleRequestBus::FindFirstHandler(GetEntityId()) != nullptr);
Utils::GetShapesFromAsset(physicsAssetConfiguration, componentColliderConfiguration, hasNonUniformScale,
physicsAssetConfiguration.m_subdivisionLevel, m_shapes);
return true;
}
}