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o3de/Gems/SurfaceData/Code/Source
Mike Balfour 365dd61778
[LY-111998] Surface Tags didn't refresh immediately. (#4468)
When adding or modifying surface tags to a surface tag list asset, the surface tag lists didn't immediately refresh in the Editor.  There were a couple of bugs in the way the tag assets were getting loaded and monitored that are now fixed.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
..
Components Merge branch 'development' into cmake/warn_virtual 4 years ago
Editor [LY-111998] Surface Tags didn't refresh immediately. (#4468) 4 years ago
SurfaceDataEditorModule.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
SurfaceDataEditorModule.h Merge branch 'development' into cmake/SPEC-7179 4 years ago
SurfaceDataModule.cpp Initial stub terrain gem (#3368) 4 years ago
SurfaceDataModule.h Merge branch 'development' into cmake/SPEC-7179 4 years ago
SurfaceDataSystemComponent.cpp Remove extra/bad profile markers (#4031) 4 years ago
SurfaceDataSystemComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SurfaceDataUtility.cpp Deprecate profiler categories based on global enum 4 years ago
SurfaceTag.cpp Deprecate profiler categories based on global enum 4 years ago