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o3de/Gems/AtomLyIntegration/AtomBridge/Code/Source/FlyCameraInputComponent.h

89 lines
3.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Component/TickBus.h>
#include <AzFramework/Input/Events/InputChannelEventListener.h>
#include <Cry_Math.h>
#include <AtomBridge/FlyCameraInputBus.h>
namespace AZ
{
namespace AtomBridge
{
/// This is based on the FlyCameraInputComponent in SamplesProject and is just used to test the CameraComponent
class FlyCameraInputComponent
: public AZ::Component
, public AZ::TickBus::Handler
, public AzFramework::InputChannelEventListener
, public FlyCameraInputBus::Handler
{
public:
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void Reflect(AZ::ReflectContext* reflection);
AZ_COMPONENT(FlyCameraInputComponent, "{7AE0D6AD-691C-41B6-9DD5-F23F78B1A02E}");
virtual ~FlyCameraInputComponent();
// AZ::Component
void Init() override;
void Activate() override;
void Deactivate() override;
// AZ::TickBus
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
// AzFramework::InputChannelEventListener
bool OnInputChannelEventFiltered(const AzFramework::InputChannel& inputChannel) override;
// FlyCameraInputInterface
void SetIsEnabled(bool isEnabled) override;
bool GetIsEnabled() override;
private:
void OnMouseEvent(const AzFramework::InputChannel& inputChannel);
void OnKeyboardEvent(const AzFramework::InputChannel& inputChannel);
void OnGamepadEvent(const AzFramework::InputChannel& inputChannel);
void OnTouchEvent(const AzFramework::InputChannel& inputChannel, const Vec2& screenPosition);
void OnVirtualLeftThumbstickEvent(const AzFramework::InputChannel& inputChannel, const Vec2& screenPosition);
void OnVirtualRightThumbstickEvent(const AzFramework::InputChannel& inputChannel, const Vec2& screenPosition);
float GetViewWidth() const;
float GetViewHeight() const;
static const AZ::Crc32 UnknownInputChannelId;
// Editable Properties
float m_moveSpeed = 20.0f;
float m_rotationSpeed = 5.0f;
float m_mouseSensitivity = 0.025f;
float m_virtualThumbstickRadiusAsPercentageOfScreenWidth = 0.1f;
bool m_InvertRotationInputAxisX = false;
bool m_InvertRotationInputAxisY = false;
bool m_isEnabled = true;
// Run-time Properties
Vec2 m_movement = ZERO;
Vec2 m_rotation = ZERO;
Vec2 m_leftDownPosition = ZERO;
AZ::Crc32 m_leftFingerId = UnknownInputChannelId;
Vec2 m_rightDownPosition = ZERO;
AZ::Crc32 m_rightFingerId = UnknownInputChannelId;
int m_thumbstickTextureId = 0;
};
}
}