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* Removes legacy audio listener updates from ViewSys These functions were empty and logging a warning, removed. Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com> * Move more audio functions to AudioSystemComponent For global actions like Mute/Unmute, Reload, StopAll, Load/Unload Level, we move those functions to be handled by the AudioSystemComponent in LmbrCentral. This lets us remove some includes of IAudioSystem.h from Editor and Legacy/CrySystem. There were several locations where audio banks were being loaded and unloaded for a level. Now they all call into the AudioSystemComponent and we don't have multiple copies of the same code. Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com> |
4 years ago | |
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| .. | ||
| LevelSystem.cpp | 4 years ago | |
| LevelSystem.h | 4 years ago | |
| SpawnableLevelSystem.cpp | 4 years ago | |
| SpawnableLevelSystem.h | 4 years ago | |