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o3de/Gems/Atom/Asset/Shader/Code
galibzon b0dfe26232
The Build Time Stamp of ShaderAsset And (#5373)
* The Build Time Stamp of ShaderAsset And
ShaderVariantAsset Should Be Based On
GetTimeUTCMilliSecond()

GetTimeNowMicroseconds() is useful to measure time stamp differences.
GetTimeUTCMilliSecond() is for time stamps based on absolute clock/wall time.

* Updated DiffuseGlobalIllumination precompiled shaders

Co-authored-by: dmcdiar <dmcdiar@amazon.com>
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com>
4 years ago
..
AZSL/Platform [ATOM][RHI][Vulkan] - add different constant alignment values for pla… (#4098) 4 years ago
Source The Build Time Stamp of ShaderAsset And (#5373) 4 years ago
Tests [ATOM-5441] Shader Builders May Fail When Multiple New Files Are Added (#3862) 4 years ago
CMakeLists.txt [ATOM-5441] Shader Builders May Fail When Multiple New Files Are Added (#3862) 4 years ago
atom_asset_shader_builders_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_asset_shader_builders_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_asset_shader_builders_stub_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_asset_shader_builders_tests_files.cmake [ATOM-5441] Shader Builders May Fail When Multiple New Files Are Added (#3862) 4 years ago