Files
o3de/Gems/Multiplayer/Code/Source/EntityDomains/FullOwnershipEntityDomain.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

33 lines
845 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Source/EntityDomains/FullOwnershipEntityDomain.h>
namespace Multiplayer
{
bool FullOwnershipEntityDomain::IsInDomain([[maybe_unused]] const ConstNetworkEntityHandle& entityHandle) const
{
return true;
}
void FullOwnershipEntityDomain::ActivateTracking([[maybe_unused]] const INetworkEntityManager::OwnedEntitySet& ownedEntitySet)
{
;
}
void FullOwnershipEntityDomain::RetrieveEntitiesNotInDomain([[maybe_unused]] EntitiesNotInDomain& outEntitiesNotInDomain) const
{
;
}
void FullOwnershipEntityDomain::DebugDraw() const
{
;
}
}