38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "SQLiteQuery.h"
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#include <AzToolsFramework/SQLite/SQLiteQueryLogBus.h>
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namespace AzToolsFramework
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{
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namespace SQLite
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{
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namespace Internal
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{
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void LogQuery(const char* statement, const AZStd::string& params)
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{
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SQLiteQueryLogBus::Broadcast(&SQLiteQueryLogBus::Events::LogQuery, statement, params);
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}
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void LogResultId(AZ::s64 rowId)
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{
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SQLiteQueryLogBus::Broadcast(&SQLiteQueryLogBus::Events::LogResultId, rowId);
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}
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bool Bind(Statement* statement, int index, const AZ::Uuid& value)
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{
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return statement->BindValueUuid(index, value);
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}
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bool Bind(Statement* statement, int index, double value)
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{
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return statement->BindValueDouble(index, value);
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}
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bool Bind(Statement* statement, int index, AZ::s32 value)
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{
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return statement->BindValueInt(index, value);
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}
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bool Bind(Statement* statement, int index, AZ::u32 value)
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{
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return statement->BindValueInt(index, value);
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}
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bool Bind(Statement* statement, int index, const char* value)
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{
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return statement->BindValueText(index, value);
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}
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bool Bind(Statement* statement, int index, AZ::s64 value)
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{
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return statement->BindValueInt64(index, value);
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}
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bool Bind(Statement* statement, int index, AZ::u64 value)
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{
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return statement->BindValueInt64(index, value);
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}
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bool Bind(Statement* statement, int index, const SqlBlob& value)
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{
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return statement->BindValueBlob(index, value.m_data, value.m_dataSize);
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}
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} // namespace Internal
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} // namespace SQLite
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} // namespace AZFramework
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std::ostream& std::operator<<(ostream& out, const AZ::Uuid& uuid)
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{
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return out << uuid.ToString<AZStd::string>().c_str();
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}
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std::ostream& std::operator<<(ostream& out, const AzToolsFramework::SQLite::SqlBlob&)
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{
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return out << "[Blob]";
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}
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