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o3de/Gems/Blast/Code/Source
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moraaar 338eecd9e6 Blast memory allocator must allocate with 16 byte aligment (#6968)
From Blast allocator documentation "Allocates size bytes of memory, which must be 16-byte aligned." https://gameworksdocs.nvidia.com/Blast/1.1/api_docs/files/class_nv_1_1_blast_1_1_allocator_callback.html

Fixes #5162

Signed-off-by: moraaar moraaar@amazon.com
2022-01-18 16:00:28 +00:00
..
Actor
Potential Memory Corruption in Release Build (#3559)
2021-08-26 15:59:40 -07:00
Asset
Build time reduction: AzStdOnDemandReflection (#3111)
2021-09-09 19:08:33 -05:00
Common
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 15:42:37 -07:00
Components
Blast memory allocator must allocate with 16 byte aligment (#6968)
2022-01-18 16:00:28 +00:00
Editor
Add CRC validator (#5857)
2021-11-30 15:07:57 -08:00
Family
Legacy code cleanup - part 3 (#3903)
2021-09-07 12:14:16 -06:00
BlastModule.cpp
{LYN-4514} Re-factored Blast gem's python asset builder (#2143)
2021-08-03 09:21:36 -05:00
BlastModuleUnsupported.cpp
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
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