Files
o3de/AutomatedTesting/Gem/PythonTests/Blast/tests/Blast_ActorSplitsAfterTriangleDamage.py
T
ANT\aljanru 44d2a9275f Blast tests
2021-09-05 23:37:55 +02:00

30 lines
1.3 KiB
Python

"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
def Blast_ActorSplitsAfterTriangleDamage():
from BaseDamageTest import base_run as internal_run
from BlastUtils import Constants
def TriangleDamage(target_id, position):
# Some points that form a triangle that contains the given position
position0 = azlmbr.object.construct('Vector3', position.x, position.y + 1.0, position.z)
position1 = azlmbr.object.construct('Vector3', position.x + 1.0, position.y - 1.0, position.z)
position2 = azlmbr.object.construct('Vector3', position.x - 1.0, position.y - 1.0, position.z)
azlmbr.destruction.BlastFamilyDamageRequestBus(azlmbr.bus.Event, "Triangle Damage", target_id,
position0, position1, position2,
Constants.DAMAGE_AMOUNT)
internal_run(TriangleDamage)
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Blast_ActorSplitsAfterTriangleDamage)