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146 lines
5.3 KiB
C++
146 lines
5.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzNetworking/Utilities/NetworkCommon.h>
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#include <AzCore/Time/ITime.h>
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namespace AzNetworking
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{
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//! @struct DatarateAtom
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//! @brief basic unit for measuring socket datarate with connection to time.
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struct DatarateAtom
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{
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DatarateAtom() = default;
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AZ::TimeMs m_timeAccumulatorMs = AZ::TimeMs{ 0 };
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uint32_t m_bytesTransmitted = 0;
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uint32_t m_packetsSent = 0;
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uint32_t m_packetsLost = 0;
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};
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//! @class DatarateMetrics
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//! @brief used to track datarate related metrics for a given connection with respect to time.
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class DatarateMetrics
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{
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public:
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DatarateMetrics() = default;
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//! Constructor.
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//! @param maxSampleTimeMs the period of time in milliseconds to attempt to smooth datarate over
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DatarateMetrics(AZ::TimeMs maxSampleTimeMs);
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//! Invoked whenever traffic is handled by the connection this instance is responsible for.
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//! @param byteCount number of bytes sent through the connection
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//! @param currentTimeMs current process time in milliseconds
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void LogPacket(uint32_t byteCount, AZ::TimeMs currentTimeMs);
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//! Invoked whenever a packet has determined to be lost.
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void LogPacketLost();
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//! Retrieve a sample of the datarate being incurred by this connection in bytes per second.
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//! @return datarate for traffic sent to or from the connection in bytes per second
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float GetBytesPerSecond() const;
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//! Returns the estimated packet loss rate as a percentage of packets.
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//! @return the estimated percentage loss rate
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float GetLossRatePercent() const;
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private:
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//! Used internally to swap buffers used for metric gathering.
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void SwapBuffers();
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static constexpr AZ::TimeMs MaxSampleTimeMs = AZ::TimeMs{ 2000 };
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AZ::TimeMs m_maxSampleTimeMs = MaxSampleTimeMs;
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AZ::TimeMs m_lastLoggedTimeMs = MaxSampleTimeMs;
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uint32_t m_activeAtom = 0;
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DatarateAtom m_atoms[2];
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};
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//! @struct ConnectionPacketEntry
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//! @brief basic data structure used to timestamp packet sequences.
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struct ConnectionPacketEntry
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{
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ConnectionPacketEntry() = default;
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//! Constructor.
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//! @param packetId packet id of the packet this entry is tracking
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//! @param sendTimeMs logged send time for the tracked packet in milliseconds
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ConnectionPacketEntry(PacketId packetId, AZ::TimeMs sendTimeMs);
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PacketId m_packetId = InvalidPacketId;
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AZ::TimeMs m_sendTimeMs = AZ::TimeMs{0};
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};
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//! @class ConnectionComputeRtt
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//! @brief helper class used to compute round trip time to an connection.
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class ConnectionComputeRtt
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{
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public:
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ConnectionComputeRtt() = default;
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//! Invoked whenever traffic is sent through the connection this instance is responsible for.
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//! @param packetId identifier of the packet being sent
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//! @param currentTimeMs current process time in milliseconds
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void LogPacketSent(PacketId packetId, AZ::TimeMs currentTimeMs);
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//! Invoked whenever traffic is acknowledged from the connection this instance is responsible for.
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//! @param packetId identifier of the packet being acked
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//! @param currentTimeMs current process time in milliseconds
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void LogPacketAcked(PacketId packetId, AZ::TimeMs currentTimeMs);
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//! Invoked whenever traffic times out from the connection this instance is responsible for.
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//! @param packetId identifier of the packet timing out
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void LogPacketTimeout(PacketId packetId);
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//! Retrieve a sample of the computed round trip time for this connection.
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//! @return estimated round trip time (ping) for the given connection in seconds
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float GetRoundTripTimeSeconds() const;
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private:
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static constexpr uint32_t MaxTrackableEntries = 8;
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static constexpr float InitialRoundTripTime = 0.1f; //< Start off with a 100 millisecond estimate for Rtt
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float m_roundTripTime = InitialRoundTripTime;
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ConnectionPacketEntry m_entries[MaxTrackableEntries];
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};
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//! @struct ConnectionMetrics
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//! @brief used to track general performance metrics for a given connection with respect to time.
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struct ConnectionMetrics
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{
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ConnectionMetrics() = default;
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ConnectionMetrics& operator=(const ConnectionMetrics& rhs) = default;
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//! Resets all internal metrics to defaults.
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void Reset();
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void LogPacketSent(uint32_t byteCount, AZ::TimeMs currentTimeMs);
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void LogPacketRecv(uint32_t byteCount, AZ::TimeMs currentTimeMs);
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void LogPacketLost();
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void LogPacketAcked();
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uint32_t m_packetsSent = 0;
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uint32_t m_packetsRecv = 0;
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uint32_t m_packetsLost = 0;
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uint32_t m_packetsAcked = 0;
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DatarateMetrics m_sendDatarate;
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DatarateMetrics m_recvDatarate;
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ConnectionComputeRtt m_connectionRtt;
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};
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}
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#include <AzNetworking/ConnectionLayer/ConnectionMetrics.inl>
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