e4479fff4a
* Initial batch of optimized Dynamic Vegetation tests Signed-off-by: jckand-amzn <jckand@amazon.com> * Adding another round of optimized Dynamic Vegetation tests Signed-off-by: jckand-amzn <jckand@amazon.com> * Adding more optimized Dynamic Vegetation tests Signed-off-by: jckand-amzn <jckand@amazon.com> * Adding another round of optimized Dynamic Vegetation tests Signed-off-by: jckand-amzn <jckand@amazon.com> * Final batch of converted Dynamic Vegetation tests Signed-off-by: jckand-amzn <jckand@amazon.com> * Re-organizing/cleaning up TestSuite files Signed-off-by: jckand-amzn <jckand@amazon.com> * Running optimized tests without xfail marker for Jenkins test Signed-off-by: jckand-amzn <jckand@amazon.com> * Corrected path on CMakeLists.txt to point to the correct TestSuite file for optimized tests Signed-off-by: jckand-amzn <jckand@amazon.com> * Adding xfail mark to DistanceBetweenFilter tests due to Editor deadlock Signed-off-by: jckand-amzn <jckand@amazon.com> * Updating CMakeLists to build Launcher Signed-off-by: jckand-amzn <jckand@amazon.com> * Updating xfail for DistanceBetweenFilter tests to skips as they timeout and cause cascading test failures Signed-off-by: jckand-amzn <jckand@amazon.com> * Re-added xfail marker to optimized tests Signed-off-by: jckand-amzn <jckand@amazon.com> * Correcting a few typos Signed-off-by: jckand-amzn <jckand@amazon.com>
126 lines
3.4 KiB
CMake
126 lines
3.4 KiB
CMake
#
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_LARGE_WORLDS_TEST_SUPPORTED)
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## DynVeg ##
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ly_add_pytest(
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NAME AutomatedTesting::DynamicVegetationTests_Main
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TEST_SERIAL
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TEST_SUITE main
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PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Main.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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AutomatedTesting.GameLauncher
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AutomatedTesting.Assets
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COMPONENT
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LargeWorlds
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)
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ly_add_pytest(
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NAME AutomatedTesting::DynamicVegetationTests_Periodic
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TEST_SERIAL
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TEST_SUITE periodic
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PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Periodic.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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AutomatedTesting.Assets
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AutomatedTesting.GameLauncher
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COMPONENT
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LargeWorlds
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)
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ly_add_pytest(
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NAME AutomatedTesting::DynamicVegetationTests_Main_Optimized
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TEST_SERIAL
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TEST_SUITE main
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PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Main_Optimized.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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AutomatedTesting.Assets
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AutomatedTesting.GameLauncher
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COMPONENT
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LargeWorlds
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)
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## LandscapeCanvas ##
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ly_add_pytest(
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NAME AutomatedTesting::LandscapeCanvasTests_Main
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TEST_SERIAL
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TEST_SUITE main
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PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Main.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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AutomatedTesting.Assets
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COMPONENT
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LargeWorlds
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)
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ly_add_pytest(
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NAME AutomatedTesting::LandscapeCanvasTests_Periodic
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TEST_SERIAL
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TEST_SUITE periodic
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PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Periodic.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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AutomatedTesting.Assets
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COMPONENT
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LargeWorlds
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)
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ly_add_pytest(
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NAME AutomatedTesting::LandscapeCanvasTests_Main_Optimized
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TEST_SERIAL
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TEST_SUITE main
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PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Main_Optimized.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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AutomatedTesting.Assets
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COMPONENT
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LargeWorlds
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)
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## GradientSignal ##
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ly_add_pytest(
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NAME AutomatedTesting::GradientSignalTests_Periodic
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TEST_SERIAL
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TEST_SUITE periodic
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PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal/TestSuite_Periodic.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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AutomatedTesting.Assets
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COMPONENT
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LargeWorlds
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)
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ly_add_pytest(
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NAME AutomatedTesting::GradientSignalTests_Periodic_Optimized
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TEST_SERIAL
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TEST_SUITE periodic
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PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal/TestSuite_Periodic_Optimized.py
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RUNTIME_DEPENDENCIES
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AZ::AssetProcessor
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Legacy::Editor
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AutomatedTesting.Assets
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COMPONENT
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LargeWorlds
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)
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endif()
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