1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <QMenu>
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#include <QAction>
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#include <AzQtComponents/Components/Widgets/SegmentBar.h>
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#include <Editor/View/Widgets/LoggingPanel/LoggingWindow.h>
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#include <Editor/View/Widgets/LoggingPanel/ui_LoggingWindow.h>
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namespace ScriptCanvasEditor
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{
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//////////////////
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// LoggingWindow
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//////////////////
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LoggingWindow::LoggingWindow(QWidget* parentWidget)
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: AzQtComponents::StyledDockWidget(parentWidget)
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, m_ui(new Ui::LoggingWindow)
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{
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m_ui->setupUi(this);
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// Hack to hide the close button on the first tab. Since we always want it open.
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m_ui->tabWidget->setTabsClosable(true);
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m_ui->tabWidget->tabBar()->setTabButton(0, QTabBar::ButtonPosition::RightSide, nullptr);
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m_ui->tabWidget->tabBar()->setTabButton(0, QTabBar::ButtonPosition::LeftSide, nullptr);
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m_ui->segmentWidget->addTab(new QWidget(m_ui->segmentWidget), QStringLiteral("Entities"));
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m_ui->segmentWidget->addTab(new QWidget(m_ui->segmentWidget), QStringLiteral("Graphs"));
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connect(m_ui->segmentWidget, &AzQtComponents::SegmentControl::currentChanged, [this](int newIndex) {
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m_ui->stackedWidget->setCurrentIndex(newIndex);
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});
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QObject::connect(m_ui->tabWidget, &QTabWidget::currentChanged, this, &LoggingWindow::OnActiveTabChanged);
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AzQtComponents::TabWidget::applySecondaryStyle(m_ui->tabWidget, false);
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m_entityPageIndex = m_ui->stackedWidget->indexOf(m_ui->entitiesPage);
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m_graphPageIndex = m_ui->stackedWidget->indexOf(m_ui->graphsPage);
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OnActiveTabChanged(m_ui->tabWidget->currentIndex());
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PivotOnEntities();
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}
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LoggingWindow::~LoggingWindow()
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{
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}
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void LoggingWindow::OnActiveTabChanged([[maybe_unused]] int index)
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{
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LoggingWindowSession* windowSession = qobject_cast<LoggingWindowSession*>(m_ui->tabWidget->currentWidget());
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if (windowSession)
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{
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m_activeDataId = windowSession->GetDataId();
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}
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m_ui->entityPivotWidget->SwitchDataSource(m_activeDataId);
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m_ui->graphPivotWidget->SwitchDataSource(m_activeDataId);
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}
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void LoggingWindow::PivotOnEntities()
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{
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m_ui->stackedWidget->setCurrentIndex(m_ui->stackedWidget->indexOf(m_ui->entitiesPage));
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}
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void LoggingWindow::PivotOnGraphs()
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{
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m_ui->stackedWidget->setCurrentIndex(m_ui->stackedWidget->indexOf(m_ui->graphsPage));
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}
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PivotTreeWidget* LoggingWindow::GetActivePivotWidget() const
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{
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if (m_ui->stackedWidget->currentIndex() == m_entityPageIndex)
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{
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return m_ui->entityPivotWidget;
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}
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return nullptr;
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}
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#include <Editor/View/Widgets/LoggingPanel/moc_LoggingWindow.cpp>
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}
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