1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
263 lines
8.2 KiB
C++
263 lines
8.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QObject>
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#include <QDialog>
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#include <QLineEdit>
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#include <QTableView>
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#include <QSortFilterProxyModel>
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#include <QAbstractTableModel>
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <AzCore/Memory/Memory.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzCore/std/string/string.h>
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#include <AzCore/Console/Console.h>
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#endif
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namespace Ui
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{
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class CommandLine;
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}
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namespace ScriptCanvasEditor
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{
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namespace Widget
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{
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class Command
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{
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public:
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using Functor = AZStd::function<void(AZStd::vector<AZStd::string>)>;
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Command(const AZStd::string& name, const AZStd::string& description, Functor functor)
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: m_name(name)
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, m_description(description)
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, m_functor(functor)
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{}
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void operator()(const AZStd::vector<AZStd::string>& args)
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{
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m_functor(args);
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}
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const AZStd::string& GetName() const { return m_name; }
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const AZStd::string& GetDescription() const { return m_description; }
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private:
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AZStd::string m_name;
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AZStd::string m_description;
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Functor m_functor;
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};
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using CommandRegistry = AZStd::unordered_map<AZStd::string, AZStd::unique_ptr<Command>>;
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struct ScriptCanvasCommandLineRequests : public AZ::EBusTraits
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{
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virtual void AddCommand(const AZStd::string commandName, const AZStd::string description, Command::Functor) = 0;
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virtual void Invoke(const char* commandName) = 0;
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virtual void InvokeWithArguments(const char* commandName, const AZStd::vector<AZStd::string>&) = 0;
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using CommandNameList = AZStd::list<AZStd::pair<AZStd::string, AZStd::string>>;
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virtual CommandNameList GetCommands() = 0;
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};
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using ScriptCanvasCommandLineRequestBus = AZ::EBus<ScriptCanvasCommandLineRequests>;
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// TODO #lsempe: this deserves its own file
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// CommandListDataModel
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/////////////////////////////////////////////////////////////////////////////////////////////
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class CommandListDataModel : public QAbstractTableModel
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, ScriptCanvasCommandLineRequestBus::Handler
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(CommandListDataModel, AZ::SystemAllocator, 0);
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enum ColumnIndex
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{
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CommandIndex,
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DescriptionIndex,
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TrailIndex,
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Count
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};
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enum CustomRole
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{
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Node = Qt::UserRole,
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Types,
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EBusSender,
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EBusHandler,
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Commands
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};
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CommandListDataModel(QWidget* parent = nullptr);
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~CommandListDataModel() override;
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QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override;
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QModelIndex parent(const QModelIndex &child) const override;
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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Qt::ItemFlags flags(const QModelIndex &index) const override;
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bool HasMatches(const AZStd::string& input);
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struct Entry
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{
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AZ::Uuid m_type;
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AZStd::string m_command;
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Entry()
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{
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m_type = AZ::Uuid::CreateNull();
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}
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};
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protected:
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AZStd::vector<Entry> m_entries;
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static CommandRegistry m_commands;
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void AddCommand(const AZStd::string commandName, const AZStd::string description, Command::Functor f) override
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{
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if (m_commands.find(commandName) == m_commands.end())
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{
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m_commands[commandName] = AZStd::make_unique<Command>(commandName, description, f);
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Entry entry;
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entry.m_command = commandName;
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entry.m_type = AZ::Uuid::CreateNull();
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m_entries.emplace_back(entry);
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}
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}
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void Invoke(const char* commandName) override
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{
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auto command = m_commands.find(commandName);
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if (command != m_commands.end())
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{
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command->second->operator()({});
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}
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}
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void InvokeWithArguments(const char* commandName, const AZStd::vector<AZStd::string>& args) override
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{
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auto command = m_commands.find(commandName);
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if (command != m_commands.end())
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{
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command->second->operator()(args);
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}
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}
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ScriptCanvasCommandLineRequests::CommandNameList GetCommands() override
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{
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ScriptCanvasCommandLineRequests::CommandNameList commands;
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for (auto& command : m_commands)
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{
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commands.push_back(AZStd::make_pair(command.second->GetName(), command.second->GetDescription()));
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}
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return commands;
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}
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};
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class CommandListDataProxyModel : public QSortFilterProxyModel
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(CommandListDataProxyModel, AZ::SystemAllocator, 0);
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CommandListDataProxyModel(CommandListDataModel* commandListData, QObject* parent = nullptr);
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bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
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void SetInput(const AZStd::string& input)
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{
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m_input = input;
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invalidate();
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}
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protected:
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QCompleter* m_completer;
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AZStd::string m_input;
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};
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// CommandLineEdit
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/////////////////////////////////////////////////////////////////////////////////////////////
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class CommandLineEdit : public QLineEdit
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{
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Q_OBJECT
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public:
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CommandLineEdit(QWidget* parent = nullptr);
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void ResetState();
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Q_SIGNALS:
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void onFocusChange(bool focused);
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void onKeyReleased(QKeyEvent*);
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protected:
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void focusInEvent(QFocusEvent*) override;
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void focusOutEvent(QFocusEvent*) override;
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void keyPressEvent(QKeyEvent *) override;
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void keyReleaseEvent(QKeyEvent*) override;
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void onTextChanged(const QString&);
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void onTextEdited(const QString&);
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void onReturnPressed();
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bool m_empty;
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const QString m_defaultText;
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};
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// CommandLineList
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/////////////////////////////////////////////////////////////////////////////////////////////
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class CommandLineList : public QTableView
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{
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Q_OBJECT
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public:
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CommandLineList(QWidget* parent = nullptr);
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Q_SIGNALS:
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void onKeyReleased(QKeyEvent*);
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protected:
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void keyReleaseEvent(QKeyEvent* event) override
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{
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Q_EMIT(onKeyReleased(event));
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}
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};
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// CommandLine
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/////////////////////////////////////////////////////////////////////////////////////////////
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class CommandLine
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: public QWidget
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{
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Q_OBJECT
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public:
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CommandLine(QWidget* object = nullptr);
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void showEvent(QShowEvent *event) override;
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void onTextChanged(const QString&);
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void onEditKeyReleaseEvent(QKeyEvent*);
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void onListKeyReleaseEvent(QKeyEvent*);
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AZStd::unique_ptr<Ui::CommandLine> ui;
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};
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}
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}
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