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cb87b7cd1fa1031b66d4f5e70973bfa997a73699
o3de/Gems/Multiplayer/Code/Tests
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AMZN-puvvadar 29b4ab6ff3 Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
2021-05-18 16:28:08 -07:00
..
IMultiplayerConnectionMock.h
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
Main.cpp
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
MainTools.cpp
Fixed build
2021-05-18 14:00:41 +01:00
MultiplayerSystemTests.cpp
Update unit test to account for missing dependency
2021-05-17 15:16:35 -07:00
PrefabProcessingTests.cpp
Fixed build
2021-05-18 14:00:41 +01:00
RewindableObjectTests.cpp
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
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