Files
o3de/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererCaptureState.h
T
Guthrie Adams c8be25a9ce Converted preview renderer to use AZ::Interface
Made some files private when exposing public interfaces
Updated a few comments

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2021-10-14 20:22:48 -05:00

38 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/Feature/Utils/FrameCaptureBus.h>
#include <AzCore/Component/TickBus.h>
#include <PreviewRenderer/PreviewRendererState.h>
namespace AtomToolsFramework
{
//! PreviewRendererCaptureState renders a thumbnail to a pixmap and notifies MaterialOrModelThumbnail once finished
class PreviewRendererCaptureState final
: public PreviewRendererState
, public AZ::TickBus::Handler
, public AZ::Render::FrameCaptureNotificationBus::Handler
{
public:
PreviewRendererCaptureState(PreviewRenderer* renderer);
~PreviewRendererCaptureState();
private:
//! AZ::TickBus::Handler interface overrides...
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
//! AZ::Render::FrameCaptureNotificationBus::Handler overrides...
void OnCaptureFinished(AZ::Render::FrameCaptureResult result, const AZStd::string& info) override;
//! This is necessary to suspend capture to allow a frame for Material and Mesh components to assign materials
int m_ticksToCapture = 1;
};
} // namespace AtomToolsFramework