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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Thumbnails/ThumbnailDelegate.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <QStyledItemDelegate>
#include <AzCore/std/string/string.h>
class QWidget;
class QPainter;
class QStyleOptionViewItem;
class QAbstractItemModel;
class QModelIndex;
namespace AzToolsFramework
{
namespace Thumbnailer
{
//! Thumbnail delegate can be used as within item views to draw thumbnails
class ThumbnailDelegate
: public QStyledItemDelegate
{
Q_OBJECT
public:
explicit ThumbnailDelegate(QWidget* parent = nullptr);
~ThumbnailDelegate() override;
//////////////////////////////////////////////////////////////////////////
// QStyledItemDelegate
//////////////////////////////////////////////////////////////////////////
void paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
void setEditorData(QWidget* editor, const QModelIndex& index) const override;
void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
//! Set location where thumbnails are searched
void SetThumbnailContext(const char* thumbnailContext);
private:
AZStd::string m_thumbnailContext;
};
} // namespace Thumbnailer
} // namespace AzToolsFramework