You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/AssetValidation/Code/Tests/AssetValidationTest.cpp

149 lines
6.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AssetSeedUtil.h>
#include "AssetValidationTestShared.h"
#include <AzFramework/Platform/PlatformDefaults.h>
#include <AzFramework/Asset/AssetSeedList.h>
#include <AzFramework/Gem/GemInfo.h>
// Needs SPEC-2324
#if !AZ_TRAIT_USE_POSIX_TEMP_FOLDER
bool AssetValidationTest::CreateDummyFile(const char* path, const char* seedFileName, AZStd::string_view contents, AZStd::string& subfolderPath) const
{
subfolderPath = (m_tempDir / path / seedFileName).concat(".").concat(AssetValidation::AssetSeed::SeedFileExtension).string().c_str();
AZ::IO::FileIOStream fileStream(subfolderPath.c_str(), AZ::IO::OpenMode::ModeAppend | AZ::IO::OpenMode::ModeUpdate | AZ::IO::OpenMode::ModeCreatePath);
return fileStream.Write(contents.size(), contents.data()) != 0;
}
TEST_F(AssetValidationTest, DefaultSeedList_ReturnsExpectedSeedLists)
{
AZStd::vector<AzFramework::GemInfo> gemInfo;
AZ::IO::Path gemSeedList, engineSeedList, projectSeedList;
ASSERT_TRUE(CreateDummyFile((AZ::IO::Path("mockGem") / AzFramework::GemInfo::GetGemAssetFolder()).c_str(), "seedList", "Mock Gem Seed List", gemSeedList.Native()));
ASSERT_TRUE(CreateDummyFile((AZ::IO::Path("Assets") / "Engine").c_str(), "SeedAssetList", "Engine Seed List", engineSeedList.Native()));
AZ::SettingsRegistryInterface::FixedValueString projectName = AZ::Utils::GetProjectName();
ASSERT_FALSE(projectName.empty());
ASSERT_TRUE(CreateDummyFile(projectName.c_str(), "SeedAssetList", "Project Seed List", projectSeedList.Native()));
AzFramework::GemInfo mockGem("MockGem");
mockGem.m_absoluteSourcePaths.push_back((m_tempDir / "mockGem").string().c_str());
gemInfo.push_back(mockGem);
AZStd::vector<AZStd::string> defaultSeedStringList = AssetValidation::AssetSeed::GetDefaultSeedListFiles(gemInfo, AzFramework::PlatformFlags::Platform_PC);
AZStd::vector<AZ::IO::Path> defaultSeedLists{ AZStd::make_move_iterator(defaultSeedStringList.begin()), AZStd::make_move_iterator(defaultSeedStringList.end()) };
ASSERT_THAT(defaultSeedLists, ::testing::UnorderedElementsAre(gemSeedList, engineSeedList, projectSeedList));
}
#endif // AZ_TRAIT_USE_POSIX_TEMP_FOLDER
TEST_F(AssetValidationTest, SeedListDependencyTest_AddAndRemoveList_Success)
{
MockValidationComponent testComponent;
AzFramework::AssetSeedList seedList;
const char DummyAssetFile[] = "Dummy";
seedList.push_back({ testComponent.m_assetIds[6], AzFramework::PlatformFlags::Platform_PC, DummyAssetFile });
testComponent.TestAddSeedsFor(seedList, 2);
testComponent.SeedMode();
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath5"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath6"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath8"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath9"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath10"), false);
testComponent.TestRemoveSeedsFor(seedList, 0);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath5"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath6"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath8"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath9"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath10"), false);
testComponent.TestRemoveSeedsFor(seedList, 2);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath5"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath6"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath8"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath9"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath10"), false);
}
TEST_F(AssetValidationTest, SeedAssetDependencyTest_AddSingleAsset_DependenciesFound)
{
MockValidationComponent testComponent;
testComponent.AddSeedAssetId(testComponent.m_assetIds[8], 0);
testComponent.SeedMode();
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath8"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath7"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath9"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath10"), false);
}
TEST_F(AssetValidationTest, SeedListDependencyTest_AddAndRemoveListPaths_Success)
{
MockValidationComponent testComponent;
const char seedListPathName[] = "ValidPath";
const char invalidSeedListPathName[] = "InvalidPath";
AzFramework::AssetSeedList seedList;
const char DummyAssetFile[] = "Dummy";
seedList.push_back({ testComponent.m_assetIds[6], AzFramework::PlatformFlags::Platform_PC, DummyAssetFile });
testComponent.m_validSeedList = seedList;
testComponent.m_validSeedPath = seedListPathName;
testComponent.TestAddSeedList(invalidSeedListPathName);
testComponent.SeedMode();
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath5"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath6"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath8"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath9"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath10"), false);
testComponent.TestAddSeedList(seedListPathName);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath5"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath6"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath8"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath9"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath10"), false);
testComponent.TestRemoveSeedList(invalidSeedListPathName);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath5"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath6"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath8"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath9"), true);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath10"), false);
testComponent.TestRemoveSeedList(seedListPathName);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath5"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath6"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath8"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath9"), false);
EXPECT_EQ(testComponent.IsKnownAsset("AssetPath10"), false);
}
AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);