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35 lines
1007 B
C++
35 lines
1007 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/std/string/string_view.h>
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#if defined(AZ_MONOLITHIC_BUILD)
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#include <StaticModules.inl>
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#endif // defined(AZ_MONOLITHIC_BUILD)
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namespace O3DELauncher
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{
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//! This file is to be added only to the ${project}.[Game|Server]Launcher build target
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//! This function returns the build system target name
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AZStd::string_view GetBuildTargetName()
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{
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#if !defined (LY_CMAKE_TARGET)
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#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
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#endif
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return { LY_CMAKE_TARGET };
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}
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AZStd::string_view GetProjectName()
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{
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#if !defined (LY_PROJECT_NAME)
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#error "LY_PROJECT_NAME must be defined in order to for the Launcher to run using a Game Project"
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#endif
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return { LY_PROJECT_NAME };
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}
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}
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