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o3de/Code/Editor/EditorViewportSettings.h

38 lines
972 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <SandboxAPI.h>
namespace SandboxEditor
{
SANDBOX_API bool GridSnappingEnabled();
SANDBOX_API float GridSnappingSize();
SANDBOX_API bool AngleSnappingEnabled();
SANDBOX_API float AngleSnappingSize();
SANDBOX_API bool ShowingGrid();
SANDBOX_API void SetGridSnapping(bool enabled);
SANDBOX_API void SetGridSnappingSize(float size);
SANDBOX_API void SetAngleSnapping(bool enabled);
SANDBOX_API void SetAngleSnappingSize(float size);
SANDBOX_API void SetShowingGrid(bool showing);
//! Return if the new editor camera system is enabled or not.
//! @note This is implemented in EditorViewportWidget.cpp
SANDBOX_API bool UsingNewCameraSystem();
} // namespace SandboxEditor