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o3de/cmake/Platform/iOS/SDK_ios.cmake
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

25 lines
817 B
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
# Detect the ios SDK Path and set the SYSROOT
find_program(XCRUN_PROG "xcrun")
execute_process(COMMAND ${XCRUN_PROG} --sdk iphoneos --show-sdk-path
OUTPUT_VARIABLE LY_IOS_SDK_PATH
RESULTS_VARIABLE GET_IOS_SDK_RESULT)
if (NOT GET_IOS_SDK_RESULT EQUAL 0)
message(FATAL_ERROR "Unable to determine the iOS SDK path")
endif()
string(STRIP ${LY_IOS_SDK_PATH} LY_IOS_SDK_PATH)
set(CMAKE_SYSROOT ${LY_IOS_SDK_PATH})
set(SDKROOT "iphoneos")
set(DEVROOT "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer")
set(CMAKE_OSX_SYSROOT "${SDKROOT}")