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o3de/Code/Editor/Plugins/EditorAssetImporter/Main.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

50 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
/////////////////////////////////////////////////////////////////////////////
//
// Asset Importer Sandbox Plugin Instance Creation
//
/////////////////////////////////////////////////////////////////////////////
#include "EditorAssetImporter_precompiled.h"
#include "AssetImporterPlugin.h"
#if defined(AZ_PLATFORM_WINDOWS)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <AzCore/Memory/SystemAllocator.h>
PLUGIN_API IPlugin* CreatePluginInstance(PLUGIN_INIT_PARAM* pInitParam)
{
IEditor* editor = pInitParam->pIEditorInterface;
SetIEditor(editor);
ISystem* system = pInitParam->pIEditorInterface->GetSystem();
ModuleInitISystem(system, "QtAssetImporter");
return new AssetImporterPlugin(editor);
}
#if !defined(AZ_MONOLITHIC_BUILD)
#if defined(AZ_PLATFORM_WINDOWS)
HINSTANCE g_hInstance = 0;
BOOL __stdcall DllMain(HINSTANCE hinstDLL, ULONG fdwReason, [[maybe_unused]] LPVOID lpvReserved)
{
if (fdwReason == DLL_PROCESS_ATTACH)
{
g_hInstance = hinstDLL;
}
return TRUE;
}
#endif
#endif // !defined(AZ_MONOLITHIC_BUILD)