f44169f7fa
* Remove AssetSerializer inclusion from SerializeContext header Moved a few Reflect methods to new cpp files. In addition, some preparations for further header dependency reductions. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix smoke test lua failures. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Windows build fixes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Missing license headers Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix white-space issues. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix inheritance list wrapping broken by older clang-format Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include <AzToolsFramework/AssetEditor/AssetEditorBus.h>
|
|
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
|
|
|
class AssetEditorRequestsHandler
|
|
: public AzToolsFramework::AssetEditor::AssetEditorRequestsBus::Handler
|
|
, public AzToolsFramework::EditorEvents::Bus::Handler
|
|
{
|
|
public:
|
|
AZ_CLASS_ALLOCATOR(AssetEditorRequestsHandler, AZ::SystemAllocator, 0);
|
|
|
|
AssetEditorRequestsHandler();
|
|
~AssetEditorRequestsHandler() override;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AssetEditorRequests
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CreateNewAsset(const AZ::Data::AssetType& assetType) override;
|
|
void OpenAssetEditor(const AZ::Data::Asset<AZ::Data::AssetData>& asset) override;
|
|
void OpenAssetEditorById(const AZ::Data::AssetId assetId) override;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AzToolsFramework::EditorEvents::Bus::Handler
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void NotifyRegisterViews() override;
|
|
};
|