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o3de/Code/Framework
Danilo Aimini e1c7dce7a7
Fixes issue with painters being saved and not restored in some cases, which would print numerous warnings in the VS console. (#7296)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
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AtomCore Updated all array_view uses with the C++20 span. (#7157) 4 years ago
AzAndroid/java/com/amazon The default android platform settings refer to lumberyard #3881 (#7073) 4 years ago
AzCore Update default AZStd thread priority on Apple platforms to avoid being prevented from using 100% of a core (#7295) 4 years ago
AzFramework Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
AzGameFramework Update how Project Filepaths are calculated when not supplied via command line (#5194) 5 years ago
AzManipulatorTestFramework Initial improvements to fix viewport icon selection and draw order (#6284) 5 years ago
AzNetworking GCC Support for Linux 4 years ago
AzQtComponents Merge branch 'development' into optimization/unused_files 4 years ago
AzTest The default android platform settings refer to lumberyard #3881 (#7073) 4 years ago
AzToolsFramework Fixes issue with painters being saved and not restored in some cases, which would print numerous warnings in the VS console. (#7296) 4 years ago
GFxFramework More fixes 5 years ago
GridMate Merge branch 'development' into optimization/unused_files 4 years ago
CMakeLists.txt Remove crcfix (#3294) 5 years ago