2a2847b15d
* Legacy cleanup - part 3 Not much is left that can be easily removed, so I think this will be last cleanup before the legacy functionality is replaced. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * fix windows build, remove a few more things, re-add one file Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove legacy RenderBus + more cleanups Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove MaterialOwnerBus.h Clean-up in Cry_Matrix34/33 Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
35 lines
877 B
C++
35 lines
877 B
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "BaseTypes.h"
|
|
#include "LCGRandom.h"
|
|
|
|
namespace CryRandom_Internal
|
|
{
|
|
// Private access point to the global random number generator.
|
|
extern CRndGen g_random_generator;
|
|
}
|
|
|
|
|
|
inline uint32 cry_random_uint32()
|
|
{
|
|
return CryRandom_Internal::g_random_generator.GenerateUint32();
|
|
}
|
|
|
|
// Ranged function returns random value within the *inclusive* range
|
|
// between minValue and maxValue.
|
|
// Any orderings work correctly: minValue <= maxValue and
|
|
// minValue >= minValue.
|
|
template <class T>
|
|
inline T cry_random(const T minValue, const T maxValue)
|
|
{
|
|
return CryRandom_Internal::g_random_generator.GetRandom(minValue, maxValue);
|
|
}
|