You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/Framework/AzFramework/AzFramework/FileFunc/FileFunc.cpp

223 lines
8.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzFramework/FileFunc/FileFunc.h>
#include <regex>
#include <AzCore/base.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/IO/ByteContainerStream.h>
#include <AzCore/IO/GenericStreams.h>
#include <AzCore/IO/Path/Path.h>
#include <AzCore/IO/SystemFile.h>
#include <AzCore/IO/TextStreamWriters.h>
#include <AzCore/JSON/document.h>
#include <AzCore/JSON/error/error.h>
#include <AzCore/JSON/error/en.h>
#include <AzCore/JSON/prettywriter.h>
#include <AzCore/JSON/rapidjson.h>
#include <AzCore/Memory/OSAllocator.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/Serialization/Utils.h>
#include <AzCore/std/containers/deque.h>
#include <AzCore/std/string/string.h>
#include <AzFramework/StringFunc/StringFunc.h>
#define MAX_TEXT_LINE_BUFFER_SIZE 512
namespace AzFramework
{
namespace FileFunc
{
namespace Internal
{
static bool FindFilesInPath(const AZStd::string& folder, const AZStd::string& filter, bool recurseSubFolders, AZStd::list<AZStd::string>& fileList)
{
AZStd::string file_filter = folder;
file_filter.append(AZ_CORRECT_FILESYSTEM_SEPARATOR_STRING).append(filter.empty() ? "*" : filter.c_str());
AZ::IO::SystemFile::FindFiles(file_filter.c_str(), [folder, filter, recurseSubFolders, &fileList](const char* item, bool is_file)
{
// Skip the '.' and '..' folders
if ((azstricmp(".", item) == 0) || (azstricmp("..", item) == 0))
{
return true;
}
// Continue if we can
AZStd::string fullPath;
if (!AzFramework::StringFunc::Path::Join(folder.c_str(), item, fullPath))
{
return false;
}
if (is_file)
{
if (AZ::IO::NameMatchesFilter(item, filter.c_str()))
{
fileList.push_back(fullPath);
}
}
else
{
if (recurseSubFolders)
{
return FindFilesInPath(fullPath, filter, recurseSubFolders, fileList);
}
}
return true;
});
return true;
}
/**
* Creates a regex pattern string to find anything matching the pattern "[key] = [value]", with all possible whitespace variations accounted for.
*
* \param[in] key The key value for the pattern
* \return string of the regex pattern based on the key
*/
static AZStd::string BuildConfigKeyValueRegex(const AZStd::string& key)
{
return AZStd::string("(^|\\n\\s*)" + key + "([ \\t]*)=([ \\t]*)(.*)");
}
} // namespace Internal
AZ::Outcome<AZStd::list<AZStd::string>, AZStd::string> FindFilesInPath(const AZStd::string& folder, const AZStd::string& filter, bool recurseSubFolders)
{
AZStd::list<AZStd::string> fileList;
if (!Internal::FindFilesInPath(folder, filter, recurseSubFolders, fileList))
{
return AZ::Failure(AZStd::string::format("Error finding files in path '%s'", folder.c_str()));
}
else
{
return AZ::Success(fileList);
}
}
AZ::Outcome<void, AZStd::string> ReadTextFileByLine(const AZStd::string& filePath, AZStd::function<bool(const char* line)> perLineCallback)
{
FILE* file_handle = nullptr;
azfopen(&file_handle, filePath.c_str(), "rt");
if (!file_handle)
{
return AZ::Failure(AZStd::string::format("Error opening file '%s' for reading", filePath.c_str()));
}
char line[MAX_TEXT_LINE_BUFFER_SIZE] = { '\0' };
while (fgets(line, sizeof(line), static_cast<FILE*>(file_handle)) != nullptr)
{
if (line[0])
{
if (!perLineCallback(line))
{
break;
}
}
}
fclose(file_handle);
return AZ::Success();
}
AZ::Outcome<AZStd::string, AZStd::string> GetValueForKeyInCfgFile(const AZStd::string& filePath, const char* key)
{
AZ::Outcome<AZStd::string, AZStd::string> subCommandResult = GetCfgFileContents(filePath);
if (!subCommandResult.IsSuccess())
{
return subCommandResult;
}
subCommandResult = GetValueForKeyInCfgFileContents(subCommandResult.GetValue(), key);
if (!subCommandResult.IsSuccess())
{
return AZ::Failure(AZStd::string::format("%s in file %s", subCommandResult.GetError().c_str(), filePath.c_str()));
}
return subCommandResult;
}
AZ::Outcome<AZStd::string, AZStd::string> GetValueForKeyInCfgFileContents(const AZStd::string& configFileContents, const char* key)
{
// Generate regex str and replacement str
AZStd::string lhsStr = key;
AZStd::string regexStr = Internal::BuildConfigKeyValueRegex(lhsStr);
std::regex sysGameRegex(regexStr.c_str());
std::cmatch matchResult;
if (!std::regex_search(configFileContents.c_str(), matchResult, sysGameRegex))
{
return AZ::Failure(AZStd::string::format("Could not find key %s", key));
}
if (matchResult.size() <= 4)
{
return AZ::Failure(AZStd::string::format("No results for key %s", key));
}
return AZ::Success(AZStd::string(matchResult[4].str().c_str()));
}
AZ::Outcome<AZStd::string, AZStd::string> GetCfgFileContents(const AZStd::string& filePath)
{
if (!AZ::IO::SystemFile::Exists(filePath.c_str()))
{
return AZ::Failure(AZStd::string::format("Cfg file '%s' does not exist.", filePath.c_str()));
}
// Load the settings file into a string
AZ::IO::SystemFile settingsFile;
if (!settingsFile.Open(filePath.c_str(), AZ::IO::SystemFile::SF_OPEN_READ_ONLY))
{
return AZ::Failure(AZStd::string::format("Error reading cfg file '%s'.", filePath.c_str()));
}
AZStd::string settingsFileContents(settingsFile.Length(), '\0');
settingsFile.Read(settingsFileContents.size(), settingsFileContents.data());
settingsFile.Close();
return AZ::Success(settingsFileContents);
}
AZ::Outcome < AZStd::list<AZStd::string>, AZStd::string> FindFileList(const AZStd::string& pathToStart, const char* pattern, bool recurse)
{
auto fileIO = AZ::IO::FileIOBase::GetInstance();
if (!fileIO)
{
AZ_Error("FindFilesList", false, "Couldn't get fileIO Instance");
return AZ::Failure(AZStd::string("Couldn't get FileIO"));
}
AZStd::deque<AZStd::string> foldersToSearch;
foldersToSearch.push_back(pathToStart);
AZ::IO::Result searchResult = AZ::IO::ResultCode::Success;
AZStd::list<AZStd::string> filesFound;
while (foldersToSearch.size() && searchResult == AZ::IO::ResultCode::Success)
{
AZStd::string folderName = foldersToSearch.front();
foldersToSearch.pop_front();
searchResult = fileIO->FindFiles(folderName.c_str(), "*",
[&](const char* fileName)
{
if (recurse && fileIO->IsDirectory(fileName))
{
foldersToSearch.push_back(fileName);
}
else if (AZ::IO::NameMatchesFilter(fileName, pattern))
{
filesFound.emplace_back(fileName);
}
return true;
}
);
}
return AZ::Success(filesFound);
}
} // namespace FileFunc
} // namespace AzFramework