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[LYN-2735] The Editor crashes upon creating a level when the Prefab system has been disabled in a new project |
5 years ago | |
|---|---|---|
| .. | ||
| Animations | ||
| Assets | ||
| Config | 5 years ago | |
| Editor/Scripts | ||
| Fonts | ||
| Gem | 5 years ago | |
| Levels | ||
| LightingPresets | 5 years ago | |
| LuaScripts | ||
| Materials | 5 years ago | |
| Objects | ||
| Registry | ||
| ScriptCanvas | ||
| ShaderLib | 5 years ago | |
| Shaders | 5 years ago | |
| Slices | 5 years ago | |
| TestAssets | ||
| UI | ||
| libs | ||
| physicssurfaces | ||
| sounds | ||
| textures | ||
| AssetProcessorGamePlatformConfig.setreg | 5 years ago | |
| AutomatedTesting_Dependencies.xml | ||
| CMakeLists.txt | ||
| UtilTest_PhysxConfig_Override.physxconfiguration | ||
| default.blastconfiguration | ||
| game.cfg | ||
| preview.png | ||
| project.json | ||
| surfacetypemateriallibrary.physmaterial | ||
| test1.lua | ||
| test2.lua | ||
| test123.scriptcanvas | ||