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o3de/Gems/Atom/RPI/Code/Source/RPI.Builders/Common/AnyAssetBuilder.h

47 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AssetBuilderSDK/AssetBuilderBusses.h>
#include <AssetBuilderSDK/AssetBuilderSDK.h>
namespace AZ
{
namespace RPI
{
class AnyAsset;
class AnyAssetBuilder
: public AssetBuilderSDK::AssetBuilderCommandBus::Handler
{
public:
AZ_TYPE_INFO(AnyAssetBuilder, "{5D7CC67C-1AB3-4906-8311-76A7157912D3}");
AnyAssetBuilder() = default;
~AnyAssetBuilder();
// Asset Builder Callback Functions
void CreateJobs(const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response);
void ProcessJob(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response);
// AssetBuilderSDK::AssetBuilderCommandBus interface
void ShutDown() override;
void RegisterBuilder();
bool m_isShuttingDown = false;
};
} // namespace RPI_Builder
} // namespace AZ