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170 lines
7.3 KiB
C++
170 lines
7.3 KiB
C++
/*
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* All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution(the "License").All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file.Do not
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* remove or modify any license notices.This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <Source/Debug/MultiplayerDebugSystemComponent.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Interface/Interface.h>
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#include <Include/IMultiplayer.h>
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namespace Multiplayer
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{
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void MultiplayerDebugSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<MultiplayerDebugSystemComponent, AZ::Component>()
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->Version(1);
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}
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}
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void MultiplayerDebugSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC_CE("MultiplayerDebugSystemComponent"));
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}
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void MultiplayerDebugSystemComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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;
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}
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void MultiplayerDebugSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatbile)
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{
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incompatbile.push_back(AZ_CRC_CE("MultiplayerDebugSystemComponent"));
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}
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void MultiplayerDebugSystemComponent::Activate()
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{
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#ifdef IMGUI_ENABLED
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ImGui::ImGuiUpdateListenerBus::Handler::BusConnect();
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#endif
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}
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void MultiplayerDebugSystemComponent::Deactivate()
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{
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#ifdef IMGUI_ENABLED
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ImGui::ImGuiUpdateListenerBus::Handler::BusDisconnect();
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#endif
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}
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#ifdef IMGUI_ENABLED
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void MultiplayerDebugSystemComponent::OnImGuiMainMenuUpdate()
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{
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if (ImGui::BeginMenu("Multiplayer"))
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{
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//{
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// static int lossPercent{ 0 };
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// lossPercent = static_cast<int>(net_UdpDebugLossPercent);
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// if (ImGui::SliderInt("UDP Loss Percent", &lossPercent, 0, 100))
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// {
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// net_UdpDebugLossPercent = lossPercent;
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// m_ClientAgent.UpdateConnectionCvars(net_UdpDebugLossPercent);
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// }
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//}
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//
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//{
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// static int latency{ 0 };
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// latency = static_cast<int>(net_UdpDebugLatencyMs);
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// if (ImGui::SliderInt("UDP Latency Ms", &latency, 0, 3000))
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// {
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// net_UdpDebugLatencyMs = latency;
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// m_ClientAgent.UpdateConnectionCvars(net_UdpDebugLatencyMs);
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// }
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//}
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//
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//{
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// static int variance{ 0 };
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// variance = static_cast<int>(net_UdpDebugVarianceMs);
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// if (ImGui::SliderInt("UDP Variance Ms", &variance, 0, 1000))
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// {
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// net_UdpDebugVarianceMs = variance;
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// m_ClientAgent.UpdateConnectionCvars(net_UdpDebugVarianceMs);
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// }
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//}
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ImGui::Checkbox("Multiplayer Stats", &m_displayStats);
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ImGui::EndMenu();
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}
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}
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void ComputePerSecondValues(const MultiplayerStats& stats, const MultiplayerStats::Metric& metric, float& outCallsPerSecond, float& outBytesPerSecond)
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{
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uint64_t summedCalls = 0;
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uint64_t summedBytes = 0;
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for (uint32_t index = 0; index < MultiplayerStats::RingbufferSamples; ++index)
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{
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summedCalls += metric.m_callHistory[index];
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summedBytes += metric.m_byteHistory[index];
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}
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const float totalTimeSeconds = static_cast<float>(stats.m_totalHistoryTimeMs) / 1000.0f;
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outCallsPerSecond = static_cast<float>(summedCalls) / totalTimeSeconds;
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outBytesPerSecond = static_cast<float>(summedBytes) / totalTimeSeconds;
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}
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void DrawMetricTitle(const ImVec4& entryColour)
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{
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ImGui::Columns(6);
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ImGui::TextColored(entryColour, "Name"); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "Category"); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "Total Calls"); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "Total Bytes"); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "Calls/Sec"); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "Bytes/Sec"); ImGui::NextColumn();
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}
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void DrawMetricRow(const char* name, const char* category, const ImVec4& entryColour, const MultiplayerStats& stats, const MultiplayerStats::Metric& metric)
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{
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float callsPerSecond = 0.0f;
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float bytesPerSecond = 0.0f;
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ComputePerSecondValues(stats, metric, callsPerSecond, bytesPerSecond);
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ImGui::TextColored(entryColour, "%s", name); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "%s", category); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "%10llu", aznumeric_cast<AZ::u64>(metric.m_totalCalls)); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "%10llu", aznumeric_cast<AZ::u64>(metric.m_totalBytes)); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "%10.2f", callsPerSecond); ImGui::NextColumn();
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ImGui::TextColored(entryColour, "%10.2f", bytesPerSecond); ImGui::NextColumn();
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}
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void MultiplayerDebugSystemComponent::OnImGuiUpdate()
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{
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const ImVec4 titleColour = ImColor(1.00f, 0.80f, 0.12f);
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const ImVec4 entryColour = ImColor(0.32f, 1.00f, 1.00f);
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if (m_displayStats)
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{
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if (ImGui::Begin("Multiplayer Stats", &m_displayStats, ImGuiWindowFlags_HorizontalScrollbar))
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{
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IMultiplayer* multiplayer = AZ::Interface<IMultiplayer>::Get();
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const Multiplayer::MultiplayerStats& stats = multiplayer->GetStats();
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ImGui::Text("Multiplayer operating in %s mode", GetEnumString(multiplayer->GetAgentType()));
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ImGui::Text("Total networked entities: %llu", aznumeric_cast<AZ::u64>(stats.m_entityCount));
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ImGui::Text("Total client connections: %llu", aznumeric_cast<AZ::u64>(stats.m_clientConnectionCount));
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ImGui::Text("Total server connections: %llu", aznumeric_cast<AZ::u64>(stats.m_serverConnectionCount));
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const MultiplayerStats::Metric propertyUpdatesSent = stats.CalculateTotalPropertyUpdateSentMetrics();
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const MultiplayerStats::Metric propertyUpdatesRecv = stats.CalculateTotalPropertyUpdateRecvMetrics();
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const MultiplayerStats::Metric rpcsSent = stats.CalculateTotalRpcsSentMetrics();
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const MultiplayerStats::Metric rpcsRecv = stats.CalculateTotalRpcsRecvMetrics();
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DrawMetricTitle(titleColour);
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DrawMetricRow("Total", "PropertyUpdates Sent", entryColour, stats, propertyUpdatesSent);
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DrawMetricRow("Total", "PropertyUpdates Received", entryColour, stats, propertyUpdatesRecv);
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DrawMetricRow("Total", "Rpcs Sent", entryColour, stats, rpcsSent);
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DrawMetricRow("Total", "Rpcs Received", entryColour, stats, rpcsRecv);
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}
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ImGui::End();
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}
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}
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#endif
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}
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