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55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYSYSTEM_SYSTEMCFG_H
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#define CRYINCLUDE_CRYSYSTEM_SYSTEMCFG_H
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#pragma once
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#include <math.h>
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#include <map>
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typedef string SysConfigKey;
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typedef string SysConfigValue;
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//////////////////////////////////////////////////////////////////////////
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class CSystemConfiguration
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{
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public:
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CSystemConfiguration(const string& strSysConfigFilePath, CSystem* pSystem, ILoadConfigurationEntrySink* pSink, bool warnIfMissing = true);
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~CSystemConfiguration();
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string RemoveWhiteSpaces(string& s)
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{
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s.Trim();
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return s;
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}
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bool IsError() const { return m_bError; }
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private: // ----------------------------------------
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// Returns:
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// success
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bool ParseSystemConfig();
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CSystem* m_pSystem;
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string m_strSysConfigFilePath;
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bool m_bError;
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ILoadConfigurationEntrySink* m_pSink; // never 0
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bool m_warnIfMissing;
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};
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#endif // CRYINCLUDE_CRYSYSTEM_SYSTEMCFG_H
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