f648cb1fd8
* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
214 lines
8.5 KiB
Python
214 lines
8.5 KiB
Python
"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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import os
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import sys
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import azlmbr.bus as bus
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import azlmbr.editor as editor
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import azlmbr.math as math
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import azlmbr.paths
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import azlmbr.legacy.general as general
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sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
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import editor_python_test_tools.hydra_editor_utils as hydra
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from Atom.atom_utils.atom_constants import LIGHT_TYPES
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LIGHT_TYPE_PROPERTY = 'Controller|Configuration|Light type'
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SPHERE_AND_SPOT_DISK_LIGHT_PROPERTIES = [
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("Controller|Configuration|Shadows|Enable shadow", True),
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("Controller|Configuration|Shadows|Shadowmap size", 0), # 256
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("Controller|Configuration|Shadows|Shadowmap size", 1), # 512
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("Controller|Configuration|Shadows|Shadowmap size", 2), # 1024
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("Controller|Configuration|Shadows|Shadowmap size", 3), # 2048
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("Controller|Configuration|Shadows|Shadow filter method", 1), # PCF
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("Controller|Configuration|Shadows|Filtering sample count", 4.0),
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("Controller|Configuration|Shadows|Filtering sample count", 64.0),
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("Controller|Configuration|Shadows|Shadow filter method", 2), # ECM
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("Controller|Configuration|Shadows|ESM exponent", 50),
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("Controller|Configuration|Shadows|ESM exponent", 5000),
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("Controller|Configuration|Shadows|Shadow filter method", 3), # ESM+PCF
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]
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QUAD_LIGHT_PROPERTIES = [
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("Controller|Configuration|Both directions", True),
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("Controller|Configuration|Fast approximation", True),
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]
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SIMPLE_POINT_LIGHT_PROPERTIES = [
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("Controller|Configuration|Attenuation radius|Mode", 0),
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("Controller|Configuration|Attenuation radius|Radius", 100.0),
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]
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SIMPLE_SPOT_LIGHT_PROPERTIES = [
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("Controller|Configuration|Shutters|Inner angle", 45.0),
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("Controller|Configuration|Shutters|Outer angle", 90.0),
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]
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def verify_required_component_property_value(entity_name, component, property_path, expected_property_value):
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"""
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Compares the property value of component against the expected_property_value.
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:param entity_name: name of the entity to use (for test verification purposes).
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:param component: component to check on a given entity for its current property value.
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:param property_path: the path to the property inside the component.
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:param expected_property_value: The value expected from the value inside property_path.
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:return: None, but prints to general.log() which the test uses to verify against.
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"""
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property_value = editor.EditorComponentAPIBus(
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bus.Broadcast, "GetComponentProperty", component, property_path).GetValue()
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general.log(f"{entity_name}_test: Property value is {property_value} "
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f"which matches {expected_property_value}")
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def run():
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"""
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Test Case - Light Component
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1. Creates a "light_entity" Entity and attaches a "Light" component to it.
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2. Updates the Light component to each light type option from the LIGHT_TYPES constant.
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3. The test will check the Editor log to ensure each light type was selected.
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4. Prints the string "Light component test (non-GPU) completed" after completion.
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Tests will fail immediately if any of these log lines are found:
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1. Trace::Assert
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2. Trace::Error
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3. Traceback (most recent call last):
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:return: None
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"""
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# Create a "light_entity" entity with "Light" component.
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light_entity_name = "light_entity"
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light_component = "Light"
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light_entity = hydra.Entity(light_entity_name)
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light_entity.create_entity(math.Vector3(-1.0, -2.0, 3.0), [light_component])
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general.log(
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f"{light_entity_name}_test: Component added to the entity: "
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f"{hydra.has_components(light_entity.id, [light_component])}")
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# Populate the light_component_id_pair value so that it can be used to select all Light component options.
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light_component_id_pair = None
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component_type_id_list = azlmbr.editor.EditorComponentAPIBus(
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azlmbr.bus.Broadcast, 'FindComponentTypeIdsByEntityType', [light_component], 0)
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if len(component_type_id_list) < 1:
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general.log(f"ERROR: A component class with name {light_component} doesn't exist")
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light_component_id_pair = None
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elif len(component_type_id_list) > 1:
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general.log(f"ERROR: Found more than one component classes with same name: {light_component}")
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light_component_id_pair = None
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entity_component_id_pair = azlmbr.editor.EditorComponentAPIBus(
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azlmbr.bus.Broadcast, 'GetComponentOfType', light_entity.id, component_type_id_list[0])
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if entity_component_id_pair.IsSuccess():
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light_component_id_pair = entity_component_id_pair.GetValue()
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# Test each Light component option can be selected and it's properties updated.
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# Point (sphere) light type checks.
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light_type_property_test(
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light_type=LIGHT_TYPES['sphere'],
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light_properties=SPHERE_AND_SPOT_DISK_LIGHT_PROPERTIES,
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light_component_id_pair=light_component_id_pair,
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light_entity_name=light_entity_name,
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light_entity=light_entity
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)
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# Spot (disk) light type checks.
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light_type_property_test(
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light_type=LIGHT_TYPES['spot_disk'],
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light_properties=SPHERE_AND_SPOT_DISK_LIGHT_PROPERTIES,
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light_component_id_pair=light_component_id_pair,
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light_entity_name=light_entity_name,
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light_entity=light_entity
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)
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# Capsule light type checks.
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azlmbr.editor.EditorComponentAPIBus(
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azlmbr.bus.Broadcast,
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'SetComponentProperty',
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light_component_id_pair,
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LIGHT_TYPE_PROPERTY,
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LIGHT_TYPES['capsule']
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)
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verify_required_component_property_value(
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entity_name=light_entity_name,
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component=light_entity.components[0],
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property_path=LIGHT_TYPE_PROPERTY,
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expected_property_value=LIGHT_TYPES['capsule']
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)
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# Quad light type checks.
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light_type_property_test(
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light_type=LIGHT_TYPES['quad'],
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light_properties=QUAD_LIGHT_PROPERTIES,
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light_component_id_pair=light_component_id_pair,
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light_entity_name=light_entity_name,
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light_entity=light_entity
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)
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# Polygon light type checks.
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azlmbr.editor.EditorComponentAPIBus(
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azlmbr.bus.Broadcast,
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'SetComponentProperty',
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light_component_id_pair,
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LIGHT_TYPE_PROPERTY,
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LIGHT_TYPES['polygon']
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)
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verify_required_component_property_value(
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entity_name=light_entity_name,
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component=light_entity.components[0],
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property_path=LIGHT_TYPE_PROPERTY,
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expected_property_value=LIGHT_TYPES['polygon']
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)
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# Point (simple punctual) light type checks.
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light_type_property_test(
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light_type=LIGHT_TYPES['simple_point'],
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light_properties=SIMPLE_POINT_LIGHT_PROPERTIES,
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light_component_id_pair=light_component_id_pair,
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light_entity_name=light_entity_name,
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light_entity=light_entity
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)
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# Spot (simple punctual) light type checks.
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light_type_property_test(
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light_type=LIGHT_TYPES['simple_spot'],
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light_properties=SIMPLE_SPOT_LIGHT_PROPERTIES,
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light_component_id_pair=light_component_id_pair,
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light_entity_name=light_entity_name,
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light_entity=light_entity
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)
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general.log("Light component test (non-GPU) completed.")
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def light_type_property_test(light_type, light_properties, light_component_id_pair, light_entity_name, light_entity):
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"""
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Updates the current light type and modifies its properties, then verifies they are accurate to what was set.
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:param light_type: The type of light to update, must match a value in LIGHT_TYPES
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:param light_properties: List of tuples detailing properties to modify with update values.
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:param light_component_id_pair: Entity + component ID pair for updating the light component on a given entity.
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:param light_entity_name: the name of the Entity holding the light component.
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:param light_entity: the Entity object containing the light component.
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:return: None
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"""
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azlmbr.editor.EditorComponentAPIBus(
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azlmbr.bus.Broadcast,
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'SetComponentProperty',
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light_component_id_pair,
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LIGHT_TYPE_PROPERTY,
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light_type
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)
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verify_required_component_property_value(
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entity_name=light_entity_name,
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component=light_entity.components[0],
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property_path=LIGHT_TYPE_PROPERTY,
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expected_property_value=light_type
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)
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for light_property in light_properties:
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light_entity.get_set_test(0, light_property[0], light_property[1])
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if __name__ == "__main__":
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run()
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