Files
o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/RPISystemDescriptor.cpp
T
Qing Tao f2eb8ff51f ATOM-16237 Using setting registry to RPI system settings (#3663)
* ATOM-16237 Using setting registry to RPI system settings
Changes include:
- Remove RHISystemDesriptor since the pre-registered draw list tag is not needed.
- Remove EitorContext which was for system component settings.
- Add atom_rpi.setreg file
- Add getting RPISystemDescriptor from setting registry.

Signed-off-by: qingtao <qingtao@amazon.com>
2021-08-30 10:10:22 -07:00

38 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Reflect/RPISystemDescriptor.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
namespace AZ
{
namespace RPI
{
void RPISystemDescriptor::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<DynamicDrawSystemDescriptor>()
->Version(0)
->Field("DynamicBufferPoolSize", &DynamicDrawSystemDescriptor::m_dynamicBufferPoolSize)
;
serializeContext->Class<RPISystemDescriptor>()
->Version(7) // ATOM-16237
->Field("CommonSrgsShaderAssetPath", &RPISystemDescriptor::m_commonSrgsShaderAssetPath)
->Field("ImageSystemDescriptor", &RPISystemDescriptor::m_imageSystemDescriptor)
->Field("GpuQuerySystemDescriptor", &RPISystemDescriptor::m_gpuQuerySystemDescriptor)
->Field("DynamicDrawSystemDescriptor", &RPISystemDescriptor::m_dynamicDrawSystemDescriptor)
;
}
}
} // namespace RPI
} // namespace AZ