Files
o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Image/StreamingImagePoolAsset.cpp
T
Artur K f44169f7fa Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 11:31:01 -05:00

56 lines
1.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Reflect/Image/StreamingImagePoolAsset.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Asset/AssetSerializer.h>
namespace AZ
{
namespace RPI
{
const char* StreamingImagePoolAsset::DisplayName = "StreamingImagePool";
const char* StreamingImagePoolAsset::Group = "Image";
const char* StreamingImagePoolAsset::Extension = "streamingimagepool";
void StreamingImagePoolAsset::Reflect(ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<StreamingImagePoolAsset, Data::AssetData>()
->Version(0)
->Field("m_poolDescriptor", &StreamingImagePoolAsset::m_poolDescriptor)
->Field("m_controllerAsset", &StreamingImagePoolAsset::m_controllerAsset)
->Field("m_poolName", &StreamingImagePoolAsset::m_poolName)
;
}
}
void StreamingImagePoolAsset::SetReady()
{
m_status = AssetStatus::Ready;
}
const RHI::StreamingImagePoolDescriptor& StreamingImagePoolAsset::GetPoolDescriptor() const
{
return *m_poolDescriptor;
}
const Data::Asset<StreamingImageControllerAsset>& StreamingImagePoolAsset::GetControllerAsset() const
{
return m_controllerAsset;
}
AZStd::string_view StreamingImagePoolAsset::GetPoolName() const
{
return m_poolName;
}
}
}