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o3de/scripts
lumberyard-employee-dm a65b326558
Fixed the enable-gem command unit test (#2880)
* Fixed the enable-gem command unit test

The enable-gem unit test would fail if there wasn't an
o3de_manifest.json file in the users $HOME/.o3de directory

The change now is to patch the call to load the o3de manifest

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Adjustments to the enable-gem command unit test to pass on Linux

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
..
build Some var cleanup so it shows better-organized in cmake-gui. Some vars… (#2361) 5 years ago
bundler Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
commit_validation Merge branch 'development' into cmake/SPEC-7179 5 years ago
ctest Some var cleanup so it shows better-organized in cmake-gui. Some vars… (#2361) 5 years ago
detect_file_changes Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
migration Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
o3de Fixed the enable-gem command unit test (#2880) 5 years ago
scrubbing Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
o3de.bat Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
o3de.py Adding o3de.py subcommands for engine.json and gem.json modification (#2411) 5 years ago
o3de.sh Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago