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o3de/Gems/Atom/Tools/MaterialEditor/Code/Source
Guthrie Adams f8ca427954
Fixed several material editor bugs related to file paths and hot reload prompts (#6374)
* draft

Signed-off-by: Guthrie Adams <guthadam@amazon.com>

* Removes automatic generation of relative paths for external references for materials
Updated material editor functions for creating new materials, creating or saving model or lighting presets, to save to the project asset folder instead of the material folder which is not included in the new templates
Changed function for getting saved file names to handle case where Qt save file dialog adds double extensions if the extension contains a dot

Signed-off-by: Guthrie Adams <guthadam@amazon.com>

* Fixed problems with material editor hot reloading after documents or dependencies changed.
Triggering message boxes within the tick function, which is executed from the main application timer, caused the tick function to be called a second time recursively.
Switched from using the tick bus to a timer so that the documents re opening and dialogs are triggered outside of the main tick.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
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Document Fixed several material editor bugs related to file paths and hot reload prompts (#6374) 4 years ago
Platform removing ly_add_target_dependencies 4 years ago
Viewport Material editor asynchronously loads lighting and model presets 4 years ago
Window Fixed several material editor bugs related to file paths and hot reload prompts (#6374) 4 years ago
MaterialEditorApplication.cpp Moved material editor document system buses and system components to atom tools framework 5 years ago
MaterialEditorApplication.h Moved material editor document system buses and system components to atom tools framework 5 years ago
main.cpp AtomTools: moved more startup code from main cpp files into the base application class 5 years ago
resource.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago