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o3de/cmake/3rdParty/BuiltInPackages.cmake

31 lines
1.3 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
# this file allows you to specify download and find_package commands for
# packages which apply to all platforms (usually header-only)
# individual platforms can enumerate packages in for example
# cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake
#include the platform-specific 3rd party packages.
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
set(LY_PAL_PACKAGE_FILE_NAME ${CMAKE_CURRENT_LIST_DIR}/${pal_dir}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake)
include(${LY_PAL_PACKAGE_FILE_NAME})
# add the above file to the ALLFILES list, so that they show up in IDEs
set(ALLFILES ${ALLFILES} ${LY_PAL_PACKAGE_FILE_NAME})
# temporary compatibility:
# Some 3p libraries may still refer to zlib as "3rdParty::zlib" instead of
# the correct "3rdParty::ZLIB" (Case difference). Until those libraries are updated
# we alias the casing here. This also provides backward compatibility for Gems that use 3rdParty::zlib
# that are not part of the core O3DE repo.
ly_download_associated_package(ZLIB)
find_package(ZLIB)
add_library(3rdParty::zlib ALIAS 3rdParty::ZLIB)